Bio Engineer Archive
Thread: Max Kinetic Pets 30-70
I have been trying to get frenzied dna...but on my server there isnt **edit** for spawns on dant...just lag.
anyways if anyone can help with ideas for what I should try that would be great, thanks!
Valleyman
Naritus
Fyi for the kinetic resist's of 60-70% ive seen frenzied grauls weighing in at 95% kinetic resist, and this is after the patch.
First of all no pet sucks ass now. For certain roles they can be poor but they will have certain benefits so they are all useful for certain jobs. Secondly making anything over CL60 is exceptionally hard due to the shortage of species we can sample above that range. There's maybe only half a dozen CL60+ species we can sample from. Arachne Queens, Bull Rancor and Mutant Rancor spring to mind as the more common ones. There's also barkmite burrower queens I think someone mentioned. That leads to very little variety possible with the top end clones and the fact is that almost none of these actually have high kinetic protection compared to lower end species.
I'd suggest focussing on making good CL50 animals if you want some really good quality clones. Typically you can also produce some exceptionally good CL30 ones which are focussed towards certain roles. A combination or merek deaths-head, merek cavern creeper and merek harvester dna can lead to a very nice CL30 clone with 60% kinetic and light armor with just 3 vulnerabilities to stun, acid and cold and around 11000 HAM. That is about as tough as you can expect from any raw kinetic tank in terms of stats so why make something higher which simply ends up lowering the kinetic in exchange for other protections. On the whole 60% kinetic is around as good as you can expect since the max possible is 75% and the second highest is 65% but those are from species higher than CL30. And two of those kinetic tanks will do alot more damage than one which is 70% kinetic and probably around CL50 because of it's origins.
We just have too many Creature Handlers with the old mind set still. They cannot comprehend, that my level 40 will last longer in a fight, than a level 69.
I am still getting laughed at when I make a 60% Kinetic Pet. From what I see in the wild, that is **edit** good and the creature handlers should be happy!!!! I think they are just still looking for that 75% Kinetic replacement for their Graul Maulers. They will come around in time. Its just hard having to try and re-educate the entire server!