Bio Engineer Archive

Thread: **edit** is this?1?

JiveTimeMofo
Wed Dec 31, 2003 8:39 pm
#1

6 goddamn crit failures in a row! and at least 1 in each of the 3 template before that.


my sampling has turned to sh!t too. i'm getting f@cking aggroed at least 75% of the time by **edit** bagarasets!


this is very annoying



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Jivetime Mofo

Master TKA/Novice Rifleman
Anubi
Thu Jan 01, 2004 12:06 am
#2

/em grabs some popcorn, sits back, and waits for Jivetime's head to pop.



Seriously though... the RNG can be a bitch. All you can do is ride it out.




Ramon Sevigne, VP Resource Development, Pariah Inc.
Etienne Sevigne, Pariah Bio-Tech
JiveTimeMofo
Thu Jan 01, 2004 12:10 am
#3

i've calmed down. seems other crafting professions are having the same problems.


with a 0% chance of failure we get crit failures in experimenting. how is that math possible?


even with a 1% chance would mean 99% of the time i'd do good.


so that means all day tomorrow i'll have perfect templates

/sarcasm off



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Jivetime Mofo

Master TKA/Novice Rifleman
jhh
Thu Jan 01, 2004 12:25 am
#4

Having mastered both combat medic and doctor, and very nearly BE now, I have but four words to say:

Fix this **** SOE!

Nothing like trying to quickly craft a spare area poison so you can go pvp - only to have a critical failure on your very last extra subcomponent. Especially when the subcomponent uses a resource that hasnt spawned in two months and I dont have any more of it, nor does anyone else.
Ameoba
Thu Jan 01, 2004 12:29 am
#5

Thats alright, I crit'ed on the creature combine 3 times in a row. All after good experimentations, and some great dna.




Just wanted to quit after that.




-- Namael Psychomachiae
--- Bio-engineer and Propagandist

"Everything is Working as Intended"
Booka
Thu Jan 01, 2004 2:35 am
#6

The answer is simple my friend..............the whole friggin system is whacked!!!!I've been crunchin numbers for hours,believe me,it's a bunch of crap.


Someguywholivesontatooine
Thu Jan 01, 2004 12:23 pm
#7

Is it just me or do other BE's, tailors etc think that we should be like the architect? A critical failure doesnt matter, becaue i think that all elite crafting professions should have this





Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals
Albwan
Mon Jan 05, 2004 8:21 pm
#8

LOL i thought i was bad with 4 in a row. Really dont know how long i can hang on with this game. Im starting to dread starting the game up, wondering what bad stuff is going to happen when i do. Anyway, sampling is at its worst that i can remember except for the 100% agro time. at DNA 4 im getting 1 good sample out of 6 or 7, and getting aggroed every 3rd or 4th sample. As a BIO-ENG, im now about to have to purchase my third set of crafting tools in about 3 weeks due to deaths from sampling. SOE really doesnt like customers for some reason.
billy128
Mon Jan 05, 2004 9:05 pm
#9

failures definetly test your patience . dna shouldnt be lost on failures



kitara Master tamer / Master bio-engineer on chimaera
my BE shop is at -1547 , -4308 (1 min ride from bestine)
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