Bio Engineer Archive
Thread: **edit** is this?1?
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JiveTimeMofo
Wed Dec 31, 2003 8:39 pm
#1
6 goddamn crit failures in a row! and at least 1 in each of the 3 template before that.
my sampling has turned to sh!t too. i'm getting f@cking aggroed at least 75% of the time by **edit** bagarasets!
this is very annoying
Anubi
Thu Jan 01, 2004 12:06 am
#2
/em grabs some popcorn, sits back, and waits for Jivetime's head to pop.
Seriously though... the RNG can be a bitch. All you can do is ride it out.
JiveTimeMofo
Thu Jan 01, 2004 12:10 am
#3
i've calmed down. seems other crafting professions are having the same problems.
with a 0% chance of failure we get crit failures in experimenting. how is that math possible?
even with a 1% chance would mean 99% of the time i'd do good.
so that means all day tomorrow i'll have perfect templates
/sarcasm off
jhh
Thu Jan 01, 2004 12:25 am
#4
Having mastered both combat medic and doctor, and very nearly BE now, I have but four words to say:
Fix this **** SOE!
Nothing like trying to quickly craft a spare area poison so you can go pvp - only to have a critical failure on your very last extra subcomponent. Especially when the subcomponent uses a resource that hasnt spawned in two months and I dont have any more of it, nor does anyone else.
Fix this **** SOE!
Nothing like trying to quickly craft a spare area poison so you can go pvp - only to have a critical failure on your very last extra subcomponent. Especially when the subcomponent uses a resource that hasnt spawned in two months and I dont have any more of it, nor does anyone else.
Ameoba
Thu Jan 01, 2004 12:29 am
#5
Thats alright, I crit'ed on the creature combine 3 times in a row. All after good experimentations, and some great dna.
Just wanted to quit after that.
Booka
Thu Jan 01, 2004 2:35 am
#6
The answer is simple my friend..............the whole friggin system is whacked!!!!I've been crunchin numbers for hours,believe me,it's a bunch of crap.
Someguywholivesontatooine
Thu Jan 01, 2004 12:23 pm
#7
Is it just me or do other BE's, tailors etc think that we should be like the architect? A critical failure doesnt matter, becaue i think that all elite crafting professions should have this![]()
Albwan
Mon Jan 05, 2004 8:21 pm
#8
LOL i thought i was bad with 4 in a row. Really dont know how long i can hang on with this game. Im starting to dread starting the game up, wondering what bad stuff is going to happen when i do. Anyway, sampling is at its worst that i can remember except for the 100% agro time. at DNA 4 im getting 1 good sample out of 6 or 7, and getting aggroed every 3rd or 4th sample. As a BIO-ENG, im now about to have to purchase my third set of crafting tools in about 3 weeks due to deaths from sampling. SOE really doesnt like customers for some reason.
billy128
Mon Jan 05, 2004 9:05 pm
#9
failures definetly test your patience . dna shouldnt be lost on failures
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