Bio Engineer Archive

Thread: Tips and Tricks

Lobaca-Scylla
Fri Jan 09, 2004 11:51 am
#1

Im looking for tips and tricks for sampling from the higher end aggressive mobs like:

Mutant Rancors
Bull Rancors
Webmasters
Etc. Etc.
Mirrl
Fri Jan 09, 2004 12:04 pm
#2

crawl wookie crawl.


In all seriousness there seem to be methods.


Method 1, My prefered is set up a macro with /stand; /pause1; /burstrun. Getto 70m. Note if you see any non-aggro mobs around.Circle until the donorshave their back to you. Find one thats sitting or prone. Put up your scent mask. Begin crawling toward the one thats sitting/prone. Do NOT do a /follow. If your detected stop moving immediatly. 50% of the time they will aggro you. If theydo and there closeuse the macro. Otherwise try to stand and run it out without using burst. The other 50% of the time you will be able to put yourscent mask back up. Then continue closing. At 9m stop. Go to a kneeling postion. Wait a few seconds. Begin sampling. Hit the macro when they aggro you. If possible run toward a non-aggro mob. Once they lose aggro, set up acamp, look at what you got and wait out the burst run timer before trying again.


Method 2. Get a speederbike. Make a macro with /mount speederbike. Get to 70m. Note if you see any non-aggro mobs around. Circle until the donors have their back to you. Put on scent mask. Go screaming in as quickly as possible. Dismount and kneel next to your target. Take samples until they aggro you. Hit your macro and go running toward the non-aggro mobs. Set it up and do it again.




From'mirrl
Master Creature-Handler/Master Bio-Engineer/Master Scout
Goods available through the Mos Kashyyyk Mall.
(Mos Kashyyyk Shuttle Port)
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KappaStang
Tue Jan 04, 2005 12:42 pm
#3





Whenever I go to read up on another profession, I usually have to readfour pages of posts to get a good sense of the little tricks and tips picked up by members of that profession. I'm not talking about the obvious things found in the stickies, but more like the subtle things that will make our lives a bit easier but are not as obvious. So if you could please post yours it'd be great and I will edit them into this list.



  • Use the space in the ingredient section of factoriesto store stuff. If you do not mind being homeless, then this will allow you store items and get the maximum efficiency out of your lots.

  • Lot trade for factories but label the factories components, and use those factories strictly for the manufacturing of components. Iin the event that they do disappear, you wouldonly lose grind quality components anyways.

  • Use survey and harvester set up macros, they will save an immense amount of time. JeCy's Ultimate Miner's Guide

  • Do not use fusions as static harvesters, instead use mineral harvesters. You lose 1 BER, but you may find yourself on top of a great location of some steel, iron, etc if there is not radio where it currently is.

  • Do not run around with your chef experimentation suit, use it to craft and then put it away, you dont want to end up with a 0 condition suit.

  • Use your vendors to hold on to things. It contains a stockroom where you can hold items depending on your merchant skill. Plus you can view the stockroom from any of your vendors.

  • If you are short on lots, use small and medium houses. Their lot to inventory space is the best, although I prefer facotries to be honest.

  • Try out Higgins' method for getting amazing successes. Higginsis' All Amazing Schematic tips

Message Edited by KappaStang on 01-04-2005 04:58 PM

Message Edited by KappaStang on 01-04-2005 05:02 PM




~ NENI ~
flying chef / mando wine certified
ILLUMINATE-TAVERN FOODS

omega25
Tue Jan 04, 2005 2:49 pm
#4

Message Edited by omega25 on 01-04-2005 01:51 PM



Loki's Heavenly Cafe
Operating since - June 2004
Vendor List
omega25
Tue Jan 04, 2005 2:50 pm
#5

<A HREF="http:/www.yahoo.com" TARGET="_blank">Your Link</a>



Loki's Heavenly Cafe
Operating since - June 2004
Vendor List
MaliaMing
Tue Jan 04, 2005 6:03 pm
#6

I know, I was using that and it killed my posts, somehow. I excluded the target part, but I didn't think that was a requirement for a link to work. =/



..\ggggggggggggggg[malia]ggggggggggggggg/..
(P)(h)(a)(t)(S)(t)(a)(t)(z)
B a r . a n d . G r i l l
«««« WP -5107 5603 ~ Freefall, Naboo »»»»
«««« WP 356 2549 ~ Jammy Town, Dant. »»»»
../ggggggggggggggg[ming]ggggggggggggggg\..

MaliaMing
Wed Jan 05, 2005 1:48 am
#7

MaliaMing
Wed Jan 05, 2005 1:52 am
#8

Ok, something happened to my post above, so let's try that again!

I'd heard that there were macros for harvesters, but was never really sure until your post. Did a little digging and came up with the following from

..\ggggggggggggggg[malia]ggggggggggggggg/..
(P)(h)(a)(t)(S)(t)(a)(t)(z)
B a r . a n d . G r i l l
«««« WP -5107 5603 ~ Freefall, Naboo »»»»
«««« WP 356 2549 ~ Jammy Town, Dant. »»»»
../ggggggggggggggg[ming]ggggggggggggggg\..

Duskya
Mon May 02, 2005 6:05 am
#9

Wel having tested the Cu now a little i have 2 tips to all of you guys that may be already known. But here goes anyways


1. Do you have banked xp? If so, youre in luck! I have noticed that when you get the novice boxes x5 -> 5 respec points for only 100k! If you continue on doing so with your banked xp, you can get far. Me i got 3xxx defender for free with this neat trick.


2. Are you on the terms? No problem, with the saving of respec points just respec to zero skillpoints. Then ask your friend to trash you to sh!t. Then after 12 hrs respec again and you only lost 25k.


If anyone has more tricks to make use of the cu in a positive way. Let us know!



; D u s k y  - G e k k o : Lightsaber Specie l d e r -  o f - t h e -  B ' n a r - S a c r i f i s e
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; D ' o t c h - G e k k o: Stalker of the Jedi

W
i e l d e r - o f - t h e - C a r b i n e s
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; A c c o u n t - D i e s: 7 - December - 2005



AlexK83
Mon May 02, 2005 6:06 am
#10

pssssssst! don't tell everybody



Click here to support Glzmo's great Visions to save SWG!



.....CU = SWG badly hurt.... but at least started to heal itself.....
NGE = final deathblow...
mastertruth
Mon May 02, 2005 6:07 am
#11

shhhh! we all know this now so do the devs
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