Bio Engineer Archive

Thread: Anyone else wish they had...

Lam517
Wed Aug 13, 2003 4:34 pm
#1

put the components to make pet stims in the actuall BE line instead of the organic chem line? I know we have to have organic 4 as a prereq for Bio-E, but I would have loved to get Bio-E xp from making pet stims/vit's instead of more Medical crafting XP. News flash I have NO need of more medical crafting XP



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Malenchite
Wed Aug 13, 2003 5:54 pm
#2

Well, for better or for worse, this is likely something that is "working as intended". It's an extreme example of the XP curve that makes more advanced characters rely on lower ones for their components. They fortunately got rid of the artificial restriction of losing schematics, but it's things like this that still push the idea that a bio-engineer has better things to do with his time than make simple liquid suspensions. It, unfortunately, doesn't work out all that well right now seeing as nobody bothers selling low-level medical components.





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Pawel Greystone
Original Member of the Conglomerate
Graeme
Wed Aug 13, 2003 7:58 pm
#3

Let me get this straight. The actual Stims are in the Tissue line, but you don't get tissue experience for making them????
Quetz
Thu Aug 14, 2003 4:03 am
#4






Graeme wrote:
Let me get this straight. The actual Stims are in the Tissue line, but you don't get tissue experience for making them????




The stims are in the Tissue line, but the 3 components each stim requires are in the organic chemistry line. So the majority of the exp is medicine crafting and not BE crafting.

Tansun
Thu Aug 14, 2003 5:47 am
#5

I may be wrong but I tested this last night since I wondered if they would fubar that up. When I made a vit pack I got the xp in the BE line. I didn't think to check the pet stim A. Maybe I was seeing things, can anyone check this that is IG? Why oh why do I have to work this second job (rl job) when I have the BE grind to go through.






Tanson Yanshi - Working to Master BE once again.
Nazza
Thu Aug 14, 2003 6:37 am
#6

A pet stim A will net you a whole 75xp... woohoo ring out the bells for that one. Actually after the latest CXP nerf/bug fix/total crap 75xp for a pet stims doesn't sound so bad... guess it's time to flood the market with highly priced stims!


Bitter? not at all...




Nazz - Master Bio-engineer (Retired)
Valcyn
Malenchite
Tue May 03, 2005 4:32 pm
#7

Well, for better or for worse, this is likely something that is "working as intended". It's an extreme example of the XP curve that makes more advanced characters rely on lower ones for their components. They fortunately got rid of the artificial restriction of losing schematics, but it's things like this that still push the idea that a bio-engineer has better things to do with his time than make simple liquid suspensions. It, unfortunately, doesn't work out all that well right now seeing as nobody bothers selling low-level medical components.





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Pawel Greystone
Original Member of the Conglomerate
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