Bio Engineer Archive

Thread: New BE tissue crafting bug

Scorus
Sat Nov 22, 2003 10:25 am
#1

Since the last big patch on live, when I make a BE tissue product, empty resource canisters appear in my inventory that have to be manually deleted. This ONLY happens when that resource is no longer present in my inventory when the product is finished. Examples:

It does NOT happen if:
I have all three ingredients in my inventory, I take those ingredients and make the item, but I do not take all of any of the ingredients.

It DOES happen if:
I do not have the ingredients in my inventory but instead take the ingredients from my crafting station input hopper. If I were to take Herbivore Meat and Flowers from my hopper and Reptile Meat from my inventory; then when I hit the "make prototype" button two empty containers labeled something like "Edible Item" will appear in my inventory. If one of the ingrdients from my hopper was wood, then it would be "Flora Structural" instead.
OR
If I use up the last of a particular ingredient in the creation of the item (e.g. the item requires 15 Scaly Hide and I had 15 Scaly Hide when I start the experiment), then it will also create an empty container that I will have to delete. In the Scaly Hide example, it would create a container shaped like a Hide container labeled "Creature Structural" (I think that was the label).

This can be worked around in a number of ways, obviously, but is still annoying.



Scorus
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