Bio Engineer Archive

Thread: pet stim question

tsiozo
Sun Aug 31, 2003 7:44 pm
#1

I am a CH on the Intrepid galaxy and I have a question about pet stims. All of the stims I see for sale on the bazzar and in shops rarely heal more than 200 damage per use. With HAMs of 10k + and the long break between heals, healing pets takes forever. Can anyone make decent stims? They are not very effective at all. Are better stims available in other galaxies? As it is, I'm forced in to the medic trees so that I can heal my pets in a reasonable amount of time.


Khoryphos




Khoryphos
Intrepid

"Winning isn't everything, but losing isn't anything."
Clodia
Sun Aug 31, 2003 7:59 pm
#2

Pet stims certainly can be made higher than what you're seeing for sale. I make and sell B stims that have up to 600/heal. Thats only with experimentation 2, so I'm sure a master BE could make some much better than that. The problem with the C and D stims is they require some exotic components, especially the Ds that use fish :/


If you're on Sunrunner, visit my shop (coordinates in sig) If not, best of luck finding some better stims.




Dr Jeridith Delassey, MBE
Genes by Jeri
4438, -6715 Tatooine, SE of Mos Eisley
Companions of Steel - Sunrunner
Clodia
Sun Aug 31, 2003 8:01 pm
#3

Doh! Just saw you were on Intrepid.. so ignore that ditzy comment I made! .. if you're ever on Sunrunner though, you're still most welcome to stop by.





Dr Jeridith Delassey, MBE
Genes by Jeri
4438, -6715 Tatooine, SE of Mos Eisley
Companions of Steel - Sunrunner
Kodamasan
Fri Nov 28, 2003 9:45 pm
#4

Hello,


Quick question, if I have NO medic skills, will I still be able to use pet stims?


Thanks




Ales Sre'Pasrih: The Sassiest Twi'lek of AhaziAhazi's namesake: A New Republic Hajen-class fleet tender assigned to the Fifth Battle Group. It was destroyed on its final training mission near Bessimir when it overshot its hyperspace exit point. It plunged into the planet's atmosphere and disintegrated.
Xtremegene
Fri Nov 28, 2003 10:03 pm
#5

Yup, that's why there isn't any med use or anything listed on pet stims (as far as I know.)

Also, that was the entire point of a pet stim...for non-medics to be able to heal their pets (albeit it for some hefty creds, yikes).



------------------
Xtremegene
Medic going on Doc
Rebel Pilot in Ragnarok 9

No forced interaction (in an MMORPG?), but hey, the expansions sure seem forced.
WoweTezzie
Sat Feb 05, 2005 4:42 am
#6

I am making some pet stims and they will come out at 20 charges and 800 power...what would you sell these for on your servers..my first time offering them...and there are no BE's on my server that have any on a vendor for me to compare costs....?



Master Bio Engineer--Flurry
Zadokk
Sat Feb 05, 2005 8:10 am
#7

charges * power / 10 (for stim A's, B's and C's)

charges * power / 7 (for stim D's)
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