Bio Engineer Archive
Thread: Sorry been looking all over, L10, all vuln, high damage.
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PolePoker
Sat Feb 05, 2005 10:35 am
#1
where can i find some info or recipe regarding those, i really cant get it done in a reasonable amount of generations AND i know it can be done in 2... 
Zadokk
Sat Feb 05, 2005 11:05 am
#2
I've never tried this but it can't be that hard.
a mixture of crazed durni, corellian butterfly defender and merek's death head should work. according to the SWGcreatures.com DNA lab, you should get an animal with all vulns and 430ish damage if you do MDH-CD-CBD-CBD-MDH. If you then try MDH-1st-1st-1st-MDH, you should get something with a bit more damage. If you keep repeating this (and making sure to stagger HAM and other methods to lower CL), I reckon eventually you will get CL10. If you don't, then use less MDH samples and just use previous gens or CD/CBD/junk. If it works out, you could get a CL10 pet with 500ish damage, all vulns and strong poison/intimidation specials which aint bad 
Zadokk
Sat Feb 05, 2005 11:14 am
#3
On a side note: rogue bantha would be better instead of Crazed Durni but trying to find rogue bantha is much harder than crazed durni and really the difference would be neglible (about 10-20 points of damage I think).
LloydPickering
Sun Feb 06, 2005 12:36 pm
#5
Try something like Merek Deaths Head / Crazed Durni / Crazed Durni / Angler / Arachne Drone
This should come out with:
Vuln to all except Blast 3%
HAM of 3.3/1.6/1.5k up to 6.4/4.2/3.8k (depending on experimentation)
Dmg of 140-150 up to 270-380 (depending on experimentation)
SP1: Strong Poison
SP2: Strong Poison
Im not sure of the level this will give, but I'd expect it to be fairly low (If not 10, maybe somewhere in the teens), and you can always work foran even lower CL, with higher Dmg on the second gen.
PolePoker
Sun Feb 06, 2005 1:29 pm
#6
hm.. Been working a bit on that comes out with quite high kin res in the 40% range..
Might be the Harvester there, i get all those backpacks of DNA mixed up sometimes... ![]()
Redid that with MDH, still doesent work, came out 20% res to 4-5 stats..
Message Edited by PolePoker on 02-07-2005 03:05 AM
Zadokk
Sun Feb 06, 2005 2:26 pm
#7
PolePoker wrote:
hm.. Been working a bit on that comes out with quite high kin res in the 40% range..
Message Edited by PolePoker on 02-06-2005 04:03 AM
You are using Merek's Death Head and not Merek Harvester right?
LloydPickering
Sun Feb 06, 2005 2:32 pm
#8
Theres no way that MDH would give 40% kin as it only has 10% kin resists itself.You must have been putting something with much higher resists in there instead.
Zadokk wrote:
PolePoker wrote:
hm.. Been working a bit on that comes out with quite high kin res in the 40% range..
Message Edited by PolePoker on 02-06-2005 04:03 AM
You are using Merek's Death Head and not Merek Harvester right?
Crafting4Fun
Sun Feb 06, 2005 4:23 pm
#9
Has something changed, according to swgcreatures both the Crazed Durni and Rouge Bantha are supposed to be vulnerable to Kinetic, except upon examination both of these creatures shows vuln to only Stun and Lightsaber. Does anyone know of a low level creature that is indeed vuln to kinetic?
LloydPickering
Sun Feb 06, 2005 5:00 pm
#10
Crafting4Fun wrote:
Has something changed, according to swgcreatures both the Crazed Durni and Rouge Bantha are supposed to be vulnerable to Kinetic, except upon examination both of these creatures shows vuln to only Stun and Lightsaber. Does anyone know of a low level creature that is indeed vuln to kinetic?
No. there are vulnerabilities, and there are effectiveness of 0%. Theres a difference. Check out the listing from www.swgcreatures.comfor crazed durni.
Crafting4Fun
Sun Feb 06, 2005 5:35 pm
#11
I haven't played for a few months and thought I'd give this a shot having never made anything like this before. Got it on my first try in 2 generations. I used Merek Death Head, Spineflap Guard, Wolf Kima and Vexed Voritor Lizard on Gen 1 and Merek Death Head and Gen 1 on the 2nd generation.
Level 10
2.21 Attack Speed
.27 toHit
8.6/5.4/4.0
Vuln to All
455-620 dmg
Str Poison
Str Disease
PolePoker
Mon Feb 07, 2005 12:19 am
#12
I hate you..
What did you use in what slots and how about quality? And just any DNA or top of the line of their species? Curious because that damage is about the best iv ever seen in a low generation L10.
Message Edited by PolePoker on 02-06-2005 11:25 PM
Zadokk
Mon Feb 07, 2005 4:05 am
#13
Crafting4Fun wrote:
I haven't played for a few months and thought I'd give this a shot having never made anything like this before. Got it on my first try in 2 generations. I used Merek Death Head, Spineflap Guard, Wolf Kima and Vexed Voritor Lizard on Gen 1 and Merek Death Head and Gen 1 on the 2nd generation.
Level 10
2.21 Attack Speed
.27 toHit
8.6/5.4/4.0
Vuln to All
455-620 dmg
Str Poison
Str Disease
very nice indeed. would work well as a support pet for a creature handler actually. the CH sends in his tank pet first so the MOB agros it and then send this maybe in afterwards for the poison/high damage.
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