Bio Engineer Archive
Thread: Creature creation Resource quality.
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Albion_DeCrappa
Tue Jan 06, 2004 11:48 am
#1
I understand there is no experimentation in the creature creation phase of cloning, but I am wondering if anyone has noticed a difference in the end product when use good vs. bad resources in "Protein Base" and "Organic Nutrition Materials", and which resource stats matter the most?
Thanks
Dedrima
Tue Jan 06, 2004 11:51 am
#2
I've found no difference at all using crap organics or good organics.
Castillo
Tue Jan 06, 2004 2:58 pm
#3
The Devs confirmed that meat/flora etc. quality is irrelevant now. Its the DNA template that matters.
Mirrl
Tue Jan 06, 2004 3:15 pm
#4
Castillo wrote:
The Devs confirmed that meat/flora etc. quality is irrelevant now. Its the DNA template that matters.
Couple of points with this. If you assign below average 0, average 1, above average 2, high 3 and very high 4, add the 5 samples together and then divide by 5 and round downyou seem to easily determine the final quality of the template. (At least for a master) This means that it takes 5 very high quality DNA samples to make a very high quality template.Such a sample tends to be naturally higher in stats than a equivalent high quality template.Ignoring that difference, the only benefit I've noticed from VH templatesis that the increase in effectiveness armor on the final combine seems to be higher than on lesser templates. (By 1 point over High and 2 points over above average templates)
Centurion
Tue Jan 06, 2004 3:48 pm
#5
How does the quality of the DNA (or the template) affect the final product?
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