Bio Engineer Archive

Thread: Stimpack Ds

rahbert
Fri Apr 22, 2005 8:04 am
#1

Has anyone crafting some "really good" stimpack D's? I'm curious how much they heal for and the delay between heals.

Message Edited by rahbert on 04-22-2005 11:06 AM

Eskie
Fri Apr 22, 2005 8:32 am
#2

Pack power with perfect resources is a little above 1200 as far as I can tell, so 1000 to 1100 should be made pretty frequently.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
rahbert
Fri Apr 22, 2005 9:16 am
#3

Ah thanks for the info.... just to make sure, 1-point of power heals 1-point of damage?

Eskie
Fri Apr 22, 2005 9:21 am
#4

Havent tested that yet, im concentrating more on the crafting part for now. But I guess its safe to say that it is at least the pack power, maybe multiplied by some skill modifier. Always some randomness involved with heals, though.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
MataHairy
Fri Apr 22, 2005 9:30 am
#5

Mine were 1100+, I will post details later tonight.


You could use Janta blood in them as well.



Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
-PheaR-
Fri Apr 22, 2005 10:08 am
#6

I crafted a Stim D with the following stats, and following resources.

1244 Heal, 33 Charge

1000 OQ 946 PE Seed (Talusian Greens, Oega)
928 OQ, 938 UT Tatooine Fiberplast (Tat Fiberplast, Isias)

191 Power Advanced Liquid Suspension
61 Power Advanced Chemical Release Duration Mechanism
18 Power - 23 Charge Advanced Biological Effect Controller



-PheaR-/Writh'n/Ripreirum
RIP Tobbias 250505
Eskie
Fri Apr 22, 2005 10:30 am
#7

My guess is your subcomponents were crafted before conversion, right? At least the ALS and the ABEC, because you wont be able to craft ALS beyond 80 power post-CU. Just like you wont be able to craft ABECs with more than 8 charges



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
shauns
Mon Apr 25, 2005 7:51 am
#8

I made some testing last night, had REALLY bad fiberplast and ok quality fish, i made 1400 with 28 heals

im getting better fish and going to look for better fiberplast
i should hit 1500-1600
rahbert
Mon Apr 25, 2005 8:19 am
#9



rahbert wrote:
Ah thanks for the info.... just to make sure, 1-point of power heals 1-point of damage?


So, yes?

Spazzers
Tue Apr 26, 2005 2:55 pm
#10






shauns wrote:
I made some testing last night, had REALLY bad fiberplast and ok quality fish, i made 1400 with 28 heals

im getting better fish and going to look for better fiberplast
i should hit 1500-1600



I don't think he's talking about pet stims.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
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