Bio Engineer Archive

Thread: Tailor tissues rewritten

Blueblooded
Sun Apr 24, 2005 11:38 pm
#1

Blixtrev has just posted on the tailor forums that he's just rewritten all but 2 of the tissues to affect new skill mods.

Would have been nice for us to be informed, but there you go. One off the BE list of concerns

can't do clickies, sorry

http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=54410#M54410

Message Edited by Blueblooded on 04-25-2005 07:41 AM



Always remember . "a pig with lipstick is still a pig"
Aleskander
Mon Apr 25, 2005 3:58 am
#2

They re-did all but 2 of them....what..melee def and mask scent? bah....I wish Blix would post over here and tell US not the tialors what's going on.

If you noted someone posted it would that 2000 units of resources to make these "new" tissues! Looks like the requirement is going up for all of the different crafting items.



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Halthron
Mon Apr 25, 2005 5:16 am
#3

I saw a mention but not actual data nor did I see anything in the tailor forum. Have the new tissues hit TC yet or has anyone given details about requirements to make the new stuff? I got the feeling from the dev post that the changes hadn't hit TC yet.
Rogue1970
Mon Apr 25, 2005 7:18 am
#4

Existing tissues had better convert too, or many of us are sitting on piles of worthless trash.



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ArthurDentOnBria
Mon Apr 25, 2005 7:19 am
#5

I'm as clueless about this as the rest of you (nobody ever talks to me /sigh), although I have been pretty vocal about this change being needed. I'll keep an eye out for this on TC and let everyone know the minute I know something.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Halthron
Mon Apr 25, 2005 7:32 am
#6






ArthurDentOnBria wrote:

I'm as clueless about this as the rest of you (nobody ever talks to me /sigh),




I'm going to start passing my BE suggestions on to the Tailor Correspondent, he gets devs in his forum



LloydPickering
Mon Apr 25, 2005 8:13 am
#7



Halthron wrote:


ArthurDentOnBria wrote:
I'm as clueless about this as the rest of you (nobody ever talks to me /sigh),

I'm going to start passing my BE suggestions on to the Tailor Correspondent, he gets devs in his forum






QFE!



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droid327
Mon Apr 25, 2005 8:21 am
#8

yeah Art you really need to get on Blix's ass hard about this and make sure he keeps you in the loop in the future



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
droid327
Mon Apr 25, 2005 12:33 pm
#9

that was fast just about to post that myself.....wondering what exactly they're changing to. He also mentioned that they'll take milk and eggs still


clicky



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
GlanocRunningstrider
Tue Apr 26, 2005 4:13 pm
#10

It looks like these changes are on TC now, anyone looked at them yet?



The Empire is Mother, The Empire is Father.
Tal-N
Tue Apr 26, 2005 4:23 pm
#11

I'd guess that camoflage and maskscent went unchanged since they are unconnected to combat changes.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
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