Bio Engineer Archive
Thread: Merek Death Heads?
You are kidding right? These things are all over the place! Death Heads and Harvesters often spawn at the same lairs, and those 2 make some really fun clones. I would be suprised if you could go 1k and not find a lair or two. They are VERY common.
Thanks, you two. I'll give this a try my next time out.
Think I'd be able to combine two of their samples with 3 mutant rancors without going over the 70 limit? hehe
JediNewb wrote:
Thanks, you two. I'll give this a try my next time out.
Think I'd be able to combine two of their samples with 3 mutant rancors without going over the 70 limit? hehe
Definitely, the real question is how much you experiment, and what slots you put the dna in
The problem with MDH is all their resists are effectiveness, not special resists. The way the final resists are calculated doesn't average sr and eff. together, but where the resist type has one of each, the effectiveness counts as 0
take kinetic resist as an example (commonly a special resist)
if you have the 5 samples with 20 eff in all of them, the final resist will be 20, or with 20 sr in each, it'll be 20 also.
However, if you have a mix, like 3 sr and 2 eff, the game will average these as though the 2 samples with kinetic as an effectiveness will treat them as 0, so you'll get (20+20+20+0+0)/5 = 12 (It's not as simple as that, as it's a weighted average with some slots contributing more than others, but you get the picture)
So despite having good ham, light armour and no vulnerabilities, the MDH may bring down your resists more than you'd like