Bio Engineer Archive

Thread: Do Bio-engineers make money?

Sirskater
Wed May 19, 2004 4:59 pm
#1

I am working on BE at the moment asa change of pace.. I really like crafting professions (I have done Master Architect, Master Tailor, and master artisan) but I noticed that Tailor offers hardly any income compared to other crafting professions, and I am a bit tired of Architect (It too is lacking in income somewhat). So my question is:

Do Bio-Engineers make the kind of money a Chef or Armorsmith make? Irregardless I am going to master the prof.. I just want to know what to expect!


Thanks!
-Immense



_______________________________________________

Immense
Master Swordsman, Master Doctor; Lowca Server
Vendor Location: City of New Hope on Lok
www.Mercwear.com

DataOutlaw
Wed May 19, 2004 5:03 pm
#2

It depends on competition. Our money makers are the nonCH pets and pet Stims for the Creature Handlers to use. Making pets, while fun, has a terriblereward to time spent ratio. The class will never make the same kind of cash that an Armorsmith, Architect, Weaponsmith, or Chef would make. I have been a Master BE for quite some time and I stick with it becasue I enjoy the class, not to make money.
Sirskater
Wed May 19, 2004 5:06 pm
#3

Thanks Outlaw.. Well put!



_______________________________________________

Immense
Master Swordsman, Master Doctor; Lowca Server
Vendor Location: City of New Hope on Lok
www.Mercwear.com

Luxorblack
Wed May 19, 2004 5:12 pm
#4

90% of my BE income is Tissue and Stimpack sales. I refuse to craft non-CH tanks until the cloning system is fixed.


If your not afraid of the cloning system's instability, non-ch tanks/mounts are good money, followed by Tissues and then Stimpacks. If your not up for cloning non-ch tanks then your good to go on tissues. Generally demand is pretty high, but it's a -huge- expense to get started on due to meat costs.


General CH pets are my slowest sellers. In fact, so slow I took down my vendor and now sell them on a strictly custom-order basis.




_________________________________________________________

Luxor Black, Parsec Enterprises [Adventureous Curator]
Master Junk Seller, Novice Merchant, Master Bio-Engineer


Visit Luxor's Antiques @ -2995, -6788 in Mos Omenos, Tatooine

Aynianu
Wed May 19, 2004 5:23 pm
#5

If money is your only concern i wouldnt recommend BE, sure they can make money, but its a very unique proffession, and
to go out making creatures, you need to have a bit of a passion for it, or it will gettedious fast

Zutan
Wed May 19, 2004 7:00 pm
#6

My friend has a BE and I get the meats for him.. We make millions of credits selling the various stuff for chef foods. We even have a few regular customers that place large orders for the stuff.


He doesnt make pets, or stims or even clothing inserts.. but he's never had anyone ask for them and we spend plenty of time as it is on the other stuff.


Akelan
Wed May 19, 2004 7:21 pm
#7

I'm a bit over 9 million in the bank, and will crack 10 mil over the weekend with some of the recent "contracts" I have to make chef suppliments and some pets I will have ready this weekend. I'm often told I underprice my market, and I really do not do BE to make money, I just seem to be good at doing so in general. (My Scout/CH/Ranger on Naritus became a multi-millionaire in the medical resource market within a month or so of the game's release, and I was ALWAYS told I charged too little for things then.)


It depends on how you play and what you enjoy doing. I'm primarily a pet-maker, both for my own interest and more recently, my own use, as well as for friends, and I make custom creatures for different players' needs. I do a good bit of tissue and suppliment crafting, which is mainly schematic and load the factory stuff, to help friends, and customers that have become friends, by providing them with the items they find hard to locate all too often for their own crafting.


I know there are others making more, and others making less. As they say, your mileage may vary; I do make enough that I am happy with it, can share freely with my friends and contribute meaningfully to the town I live in, so I'm satisfied there.


LLan


nacon
Wed May 19, 2004 8:51 pm
#8

There is no money in making CH BE pets compared to the time spent making them. Non CH pets are not even worth makin unless there 10k ham ones. Sims and vitaly packs are in the same boat. You might be able to make money off Tissues if you know any tailors. But the main money maker is chef suppliments if your good at it. What it comes down to making money as a BE is contacts. The more you put your name out there the better the business. Onem more thing never make anything custom made unless you know the buyer really good or you get at least 50% of the funds up front. You dont want to get stuck with something that going to be hard to sell.



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Ganger
Thu May 20, 2004 1:54 am
#9

YES indeed, I own a Pet and Bio shop (selling Pets, bio-tissues and petstims from A to D). My Bio Tissues sell really well, next I would say non-CH pets and so on.

In the last 3 weeks of the shop open I must of made over 3million in credits selling my stuff. (it sounds alot indeed, which it is) but...

Making tissues takes good quailty resouces to make and I only buy good quailty meats. But it takes like insect, wild, reptile meat to make and which in large amounts of top quailty it costs a lot of money to buy. So I think I have spend about 1.5 million credits buying the resouces.
Miffy
Thu May 20, 2004 8:02 am
#10

well for me, money has nothing to do with it. I set out to make creatures, I went straight for 4,0,4,4 purely to make creatures. I do not and I don't take orders for uber cl 10 pets. I do make low lvl pets which are on my vendor and if people buy them then I'll replace them on the vendor (I hate empty vendors). Bio Engineer me for me is the creating a creature I get a huge satisfation from finaly finding the Merek Harvestor I had been chasing and combing it with Archane Warrior/Webmaster Dna to create a wonderful creature and I'm proud of them, if people buy them then great!


However last night I did get tissues 3 and bought my first and probably last factory so the option is there, for me to rattle f/c for chefs and tailours and yes I'm pretty poor been playing for 6 months mastered TK and nearly bio and I have 25k in the bank, but I do it for the role playmore than anything
Sirskater
Thu May 20, 2004 9:03 am
#11

Wow you guys have really answered my questions here! This seems like a great profession that anyone with a passion for crafting can enjoy! Thank you for all the input



_______________________________________________

Immense
Master Swordsman, Master Doctor; Lowca Server
Vendor Location: City of New Hope on Lok
www.Mercwear.com

Myonax
Thu May 20, 2004 9:30 am
#12

It is probably about as profitable as the amount of effort you invest in it. I make more money on my combat toon running enraged rancor missions on Dath to be honest. But often have more fun with Bio-E, I just never let it become a second job.
Albion_DeCrappa
Thu May 20, 2004 1:55 pm
#13

I make all my money on Nutrient line Cheff Tissues and Pet Stims (although my pet stim sales have been falling off since the CH nerf). But to make money you have to advertise, if you don't you won't make much, if you do you'll have to many orders to deal with. I've gone to making Schematics for chefs at 10%cost.





-Al (+0 Master Bio-Engineer / Master Swordsman and Miner for Hire.)
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