Bio Engineer Archive
Thread: BE question from a non-BE. . .because I'm intrigued.
Yes, that's exactly what we do. We take dna from wild creatures, and splice them together to create new creatures (kinda like Frankenstein). Each creature we makeis made up of 5 dna samples, so you can get the attributes of 5 different creatures in there, and then there is experimentation to further customize them.
P.S. of the two creatures you name, the CL 22 one is certainly the more remarkable of the two. The advanced planets are littered with CL 55ish creatures with armor and 10k+ ham (all a BE needs to do is "copy" them by taking 5 dna samples and creating a creature from that), but you'll not find any CL 22 creatures with 8k HAM and light armor in the wild. That one look some "tender lovin care" and know-how from the BE to make ![]()
DarthMarksman wrote:
Exciting. Almost enough to give one a "God complex".. I just may have to jump into this profession later.
yeah it's a LOT of fun to mess with- especially because the skin used (eg rancor vs. razor cat vs durni) doesn't affect the stats too much aside from maybe how fast the animal runs/walks and size (specials in a few cases). essentially this means that with the same dna, you could make a level 40 rancor and a level 40 durni with the exact (or nearly exact) same stats, ham, ect. The difference? noone expects the durni to poison and disease them
, much less have monstrously high resistances. My favorite that i've made is a durni ~lvl 40 that's practically a seething bol crusher in a durni's body- 100% stun resist and 80% blast w/ 7-9k ham. really funny, but unfortunately there's no CH i can find to give it to yet. I'm thinking i'll sample it a few times and go spice some mutant racor dna into it a few times. Ultamately i'll have the "Monty Python" rabbit.
Grozzer
That is one sweet cl 22 you have there!