Bio Engineer Archive
Thread: Would like some help from a pet specialist BE
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Cellieb
Wed Oct 06, 2004 6:14 am
#1
Hi guys,
Forgive the post here, this is partly a question thread and partly an order for a BE on Wanderhome. I am a master CH and, probably like alot of others, am looking for the best BE pet there is. I need a cat skin tank with intimidate and maybe stun as specials, 60% kinetic resists and as high as you can go in all the others. HAM would need to be at least 12000.
First off, and the reason I am posting here, is this even possible? I know how hard it is to collect certain DNA samples and I know that the process of experimenting etc has been altered (nerfed if you like). Any advice and assistance would be great. I have huge respect for those of you in this profession and lets face it, BE and CH need some lovin!
Cellieb
Wed Oct 06, 2004 6:46 am
#2
Me again 
Having read through the last few pages on this forum I am also interested in the possibilities of 2 cl35's or even 3 cl23's. Clearly AR1 and 60% kinetic are priority but stun, energy, blast and acid would be nice for NPC's. Damage is not a concern really as I am master rifleman. I could live without the specials too although stun and intimidate would be handy for the few times they stick.
As an example I have a BE kimo with AR1 and I think 56% kinetic and about 12k HAM. By applying intimidates a few times I can solo a Giant Dune Kimo using headshot3 before my Kimo gets incapped. I was well chuffed when I managed it 
Zadokk
Wed Oct 06, 2004 6:52 am
#3
CL35 pets with AR1, 60% kinetic are doable but with high stun, acid and blast AND cl35 is just asking too much. the amount of resists effects the level and anymore than 1 or 2 resists and you will see the level rise quite significantly.
Inkanissen
Wed Oct 06, 2004 8:36 am
#4
Yes, it is possible to make a 13k+ HAM pet with posture down/intimidate, ar1 60% kinetic. Some other resist also, nice energy/stun and two low ones (acid/blast? I forgot). I made one today. 
Pretty sure you could get stun on it instead of posture down if you want to.
This is a MCH pet obviously.
EDIT: Looked up the pet: ar1, 60% kinetic, 43% energy, 71% stun, 10% acid/blast, vulnerable to heat/cold/electricity/lightsaber.
Pretty sure you could get stun on it instead of posture down if you want to.
This is a MCH pet obviously.
EDIT: Looked up the pet: ar1, 60% kinetic, 43% energy, 71% stun, 10% acid/blast, vulnerable to heat/cold/electricity/lightsaber.
Message Edited by Inkanissen on 10-06-2004 05:53 PM
Zadokk
Wed Oct 06, 2004 9:45 am
#5
cl35?
Inkanissen wrote:
Yes, it is possible to make a 13k+ HAM pet with posture down/intimidate, ar1 60% kinetic. Some other resist also, nice energy/stun and two low ones (acid/blast? I forgot). I made one today.
Pretty sure you could get stun on it instead of posture down if you want to.
This is a MCH pet obviously.
EDIT: Looked up the pet: ar1, 60% kinetic, 43% energy, 71% stun, 10% acid/blast, vulnerable to heat/cold/electricity/lightsaber.
Message Edited by Inkanissen on 10-06-2004 05:53 PM
Cellieb
Thu Oct 07, 2004 4:14 am
#7
Yes stun and Intimidate are important to me for PvE.
So is there anyone who can make one of these (or 2 cl35's with similar HAMS but maybe less varied resists)? If not on Wanderhome does anyone have a recipe I can take to a Wanderhome BE to try for me?
Really appreciate the help....
Cellieb
Thu Oct 07, 2004 4:16 am
#8
And the loser who 1 starred me can bit me!
This is not solely a salesthread, I am after technical BE advice which can only be got from the experts, i.e. you guys!
PhatCohiba
Thu Oct 07, 2004 7:43 am
#9
Cellieb wrote:And the loser who 1 starred me can bit me!This is not solely a sales thread, I am after technical BE advice which can only be got from the experts, i.e. you guys!
I five stared you a bunch. should be better. I like this post.
droid327
Thu Oct 07, 2004 12:22 pm
#10
specials are very important - stun and intim can increase a pet's effective HAM by 250%. A good way to go is to program a macro that will /tellpet intim and /tellpet stun every second then call itself - as long as recursive macros of this kind are allowed =) Your pet will keep those states stuck on its target, allowing you to fight without having to manage your pet. Also, either a bug or a feature of pet attacks is that special attacks are on a different timer than normal attacks, so by spamming pet special attacks (which do the same damage as normal attacks) you can double the rate at which your pet hits.
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