Bio Engineer Archive

Thread: Would like some help from a pet specialist BE

Cellieb
Wed Oct 06, 2004 6:14 am
#1

Hi guys,


Forgive the post here, this is partly a question thread and partly an order for a BE on Wanderhome. I am a master CH and, probably like alot of others, am looking for the best BE pet there is. I need a cat skin tank with intimidate and maybe stun as specials, 60% kinetic resists and as high as you can go in all the others. HAM would need to be at least 12000.


First off, and the reason I am posting here, is this even possible? I know how hard it is to collect certain DNA samples and I know that the process of experimenting etc has been altered (nerfed if you like). Any advice and assistance would be great. I have huge respect for those of you in this profession and lets face it, BE and CH need some lovin!



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C-B = Retired Creature Hunter.

Typhon = Dark Jedi


Cellieb
Wed Oct 06, 2004 6:46 am
#2

Me again


Having read through the last few pages on this forum I am also interested in the possibilities of 2 cl35's or even 3 cl23's. Clearly AR1 and 60% kinetic are priority but stun, energy, blast and acid would be nice for NPC's. Damage is not a concern really as I am master rifleman. I could live without the specials too although stun and intimidate would be handy for the few times they stick.


As an example I have a BE kimo with AR1 and I think 56% kinetic and about 12k HAM. By applying intimidates a few times I can solo a Giant Dune Kimo using headshot3 before my Kimo gets incapped. I was well chuffed when I managed it



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C-B = Retired Creature Hunter.

Typhon = Dark Jedi


Zadokk
Wed Oct 06, 2004 6:52 am
#3

CL35 pets with AR1, 60% kinetic are doable but with high stun, acid and blast AND cl35 is just asking too much. the amount of resists effects the level and anymore than 1 or 2 resists and you will see the level rise quite significantly.
Inkanissen
Wed Oct 06, 2004 8:36 am
#4

Yes, it is possible to make a 13k+ HAM pet with posture down/intimidate, ar1 60% kinetic. Some other resist also, nice energy/stun and two low ones (acid/blast? I forgot). I made one today.
Pretty sure you could get stun on it instead of posture down if you want to.
This is a MCH pet obviously.

EDIT: Looked up the pet: ar1, 60% kinetic, 43% energy, 71% stun, 10% acid/blast, vulnerable to heat/cold/electricity/lightsaber.

Message Edited by Inkanissen on 10-06-2004 05:53 PM

Zadokk
Wed Oct 06, 2004 9:45 am
#5






Inkanissen wrote:
Yes, it is possible to make a 13k+ HAM pet with posture down/intimidate, ar1 60% kinetic. Some other resist also, nice energy/stun and two low ones (acid/blast? I forgot). I made one today.
Pretty sure you could get stun on it instead of posture down if you want to.
This is a MCH pet obviously.

EDIT: Looked up the pet: ar1, 60% kinetic, 43% energy, 71% stun, 10% acid/blast, vulnerable to heat/cold/electricity/lightsaber.

Message Edited by Inkanissen on 10-06-2004 05:53 PM



cl35?

Inkanissen
Wed Oct 06, 2004 9:49 am
#6

No, it is a MCH pet as I posted.

CL 59 to be exact.
Cellieb
Thu Oct 07, 2004 4:14 am
#7

Yes stun and Intimidate are important to me for PvE.


So is there anyone who can make one of these (or 2 cl35's with similar HAMS but maybe less varied resists)? If not on Wanderhome does anyone have a recipe I can take to a Wanderhome BE to try for me?


Really appreciate the help....



---------------------------

C-B = Retired Creature Hunter.

Typhon = Dark Jedi


Cellieb
Thu Oct 07, 2004 4:16 am
#8

And the loser who 1 starred me can bit me!


This is not solely a salesthread, I am after technical BE advice which can only be got from the experts, i.e. you guys!



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C-B = Retired Creature Hunter.

Typhon = Dark Jedi


PhatCohiba
Thu Oct 07, 2004 7:43 am
#9



Cellieb wrote:
And the loser who 1 starred me can bit me!
This is not solely a sales thread, I am after technical BE advice which can only be got from the experts, i.e. you guys!





I five stared you a bunch. should be better. I like this post.



Q: where are you:

A: w0w.twisting nether.cohiba

may visit to see if things are better, but having fun with fewer bugs.
droid327
Thu Oct 07, 2004 12:22 pm
#10

specials are very important - stun and intim can increase a pet's effective HAM by 250%. A good way to go is to program a macro that will /tellpet intim and /tellpet stun every second then call itself - as long as recursive macros of this kind are allowed =) Your pet will keep those states stuck on its target, allowing you to fight without having to manage your pet. Also, either a bug or a feature of pet attacks is that special attacks are on a different timer than normal attacks, so by spamming pet special attacks (which do the same damage as normal attacks) you can double the rate at which your pet hits.



Jekk Badlander
Lowca
Commando - Rebel Pilot
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