Bio Engineer Archive
Thread: Twins?
IForgotMyName wrote:
Meh I'm not intrested in tanks, I want a well rounded pet for PVP.
Pets are crap in pvp, i wouldn't bother with them until the CB.
BulgertheHutt wrote:
three samples with the same specials stacking and fortitude around 315 in the next three slots.
You can get a lot "finer" control over your pet by just using a VHQ sample containing the specials you want in agression, then use mental and psych for other things. For example, whether or not you want a ranged attack, or inserting vulnerabilities, or beefing up resists, or fine tuning the dps by changing the "to-hit" of the creature. Stuff like that. It's very rare for me that it just so happens that the "special donor" dna has the other properties that I want that are appropriate for those other two slots.
BulgertheHutt wrote:
But, you're speaking of subtleties I hadn't noticed before with "fine tuning the dps by changing the to-hit of the creature." Are you talking about inserting high intelligect/cleverness samples? I'll have to play around with some of the grab-bag of CL40-50 samples I'd use in these slots to see whathappens.
Message Edited by ArthurDentOnBria on 10-25-2004 04:06 PM
BulgertheHutt wrote:
three samples with the same specials stacking and fortitude around 315 in the next three slots.
You can get a lot "finer" control over your pet by just using a VHQ sample containing the specials you want in agression, then use mental and psych for other things. For example, whether or not you want a ranged attack, or inserting vulnerabilities, or beefing up resists, or fine tuning the dps by changing the "to-hit" of the creature. Stuff like that. It's very rare for me that it just so happens that the "special donor" dna has the other properties that I want that are appropriate for those other two slots.
>>I figuredfor convenience sake in this particular pet that it's easier to stack samples either from the same creature or similar creatures. The priorities with this pet are light armor, then resists, then specials, and the light armor can be touch and go so I wouldn't want wide variations in the fortitude of the samples. I also don't get perfect control with the method you list--as often as not I wind up with a negated special slot if there's a radical difference in "CL," spoken broadly, between the aggression sample and the other two.
But, you're speaking of subtleties I hadn't noticed before with "fine tuning the dps by changing the to-hit of the creature." Are you talking about inserting high intelligect/cleverness samples? I'll have to play around with some of the grab-bag of CL40-50 samples I'd use in these slots to see whathappens.