Bio Engineer Archive
Thread: high damage low ham/res?
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bobioman2
Fri Jan 30, 2004 12:24 am
#1
Is it possible to make a creature with say.....500-510 damage, 5kham, low res %, and 0 armor rating?
this way it would do large amounts of damage and much lower CL than most creatures with that type of damage.
If this is not possible, how close to thise type of thing could you get? and if it is possible what is the farthest extreme you think you could push this to? (most damage, least everything else, lol)
just wonderin.....thanks for any imput
UglyBovine
Fri Jan 30, 2004 4:56 am
#2
Probably, never tried.
If high-damage dna is used in aggression and mental slots and the experiments push those values up, and low HAM dna is used in physique and prowess, I expect it could be done.
Could put Bull Rancor in Aggression, something with strong poison and low cl in mentaland some lower dna in the rest.
I'm sure somebody must have done it.
Frostbite43
Fri Jan 30, 2004 7:43 am
#3
Interesting...if you put, say, Merek Death's head in aggression and psych, bagereset in mental, and say, Cowardly Gurreck in phys and prowess, that may be kinda cool. Good damage and strong poison/strong disease DoT's and maybe a ranged if all goes well on the combine, resists not high enough to really impact CL (I reckon 10% and under with some vuls) and HAM stats can be controlled via experimentation. Sounds neat...tho I think damage has a heck of a lot to do with CL calculation. Would be fun to try.
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