Bio Engineer Archive
Thread: Is this pet too strong?
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Shimazu
Tue Mar 09, 2004 10:58 am
#1
This is a pet I made a few days ago.
My pet Kaadu
Will it too be removed as it is too strong as a pet?
My pet Kaadu
Will it too be removed as it is too strong as a pet?
Smashing_Pumpkins
Tue Mar 09, 2004 11:08 am
#3
copy and paste this into web browser
http://shadowspawn2k.unitedstates.com/Images/Kaadu_pet.gif
Shimazu
Tue Mar 09, 2004 11:16 am
#4
I tried the link before making post (it did work once)
Here is another try at it:
My pet Kaadu
Here is another try at it:
My pet Kaadu
Shimazu
Tue Mar 09, 2004 11:17 am
#5
sumner
Tue Mar 09, 2004 11:25 am
#6
I think the only thing that might get you in trouble is the kinetic resist. The Hams seem to be in line with others valid non-ch pets.
AlufNull
Tue Mar 09, 2004 11:25 am
#7
Looks ok to me, but then the devs have not given us any concrete guildlines on what is or isn't over the line. So, like the rest of us, you will just have to wait and see.
Cthulhu1890
Tue Mar 09, 2004 11:26 am
#8
Honestly we can't tell you what's too strong, as SOE won't freaking tell us. But if they claim something like what you made is too strong, they need to go see a specialist to find out what is wrong in their head.
TheNola
Wed Mar 10, 2004 2:04 am
#9
I don't think that kaadu is too strong. Look at its damage. The low damage probably kept the CL down. Not bad of a non-CH pet 
The non-CH pet that I madeis at 5K health, 4K Action, and 1K Mind, with dizzy strike as the special attack.
What I love about your pet is the strong poison =)
Mmmmmm, poison!
Tal-N
Wed Mar 10, 2004 6:08 am
#10
I'm fairly sure this is because of the resists rather than the HAM or damage. The loophole in the CL rating system appears to put too much emphasis on the resistances and damage at the moment allowing the HAM to be exceptionally high.
Also the fact is that this is a prime example of how this CL rating is actually wrong, this pet despite how it should be on even footing with a the standard probot would actually lose every time. Since it would be killed in roughly 104 seconds (if you equalized the HAM) while it would take at least 303 seconds to kill the probot. Even if the poison stuck it wouldn't be able to defeat another CL13-15 wild animal. The fact is here that your now invalid clone is underpowered, take it against a wild CL10 animal and you'll find it struggles to defeat it by itself. Clones are supposed to be superior to their wild counterparts of the same CL rating, that means they shouldn't struggle with something that is the same rating.
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