Bio Engineer Archive

Thread: lvl 32-36 cu pa reciped wanted

warrecker
Fri Mar 19, 2004 8:38 am
#1

i was hoping if i could get some help here. i'm having a pet made for me and just wanted to know if someone could share a recipe for a cu pa, lvl 36 max, preferably with no vulns (or maybe a vuln in restrainst or cold) , highest kinetic resist possible, light armor if avaiable, strong mind poison, stunning strike, and ranged. if you are on valcyn, i'll even tip you for the recipe lol.. thanks



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loomis001
Fri Mar 19, 2004 11:51 am
#2

heres whati made out of


5x aracnae warrior......



cl 30


light armor


9000 health


7800 action


7800 mind


kin: 30


energy: 30


heat: 40


acid: 40


blast: 40


dmage: 250


special: strong poison


special 2: dizzy strike


range: yes






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DataOutlaw
Fri Mar 19, 2004 12:25 pm
#3

Here is my standard recipe for CL30ish CHonly pets.


First, I select the special attacks wanted. Usually Knockdown / Dizzy or Strong Poison / Intimidate. I go sample stuff that has the specials I want and I take a bag of Bark Mite Burrower DNA with me. I sample Anglers on Yavin4 for Strong Poison / Intimidate and Grizzled or Mountian Dewbacks on Tatooine for Knockdown Dizzy. I use the special attack sampled DNA to make clones with special attack DNA in Aggression and Psych and Bark Mite Burrower in the other three slots. If a special attack fails to breed true, I usually keep the pet around for re-sampling anyway but dependsing on inventory space I often will delete it. It normally takes a second generation breed to get the speicals I want on a clone with 60% kinetic. I keep sampling wild creatures, combining with Bark Mite Burrower, and re-sampling and combining with Bark mite Burrower again until I have 3 or 4 clones with 60% Kinetic and the correct special attacks or I run out of Bark MNite Burrower DNA in which case I may choose to re-combine wild DNA into new clones in inventory to re-sample and combine with Bark Mite Burrower DNA while I am inthe process of sampling Bark Mite Burrowers on Endor.


The second step is to combine my re-sampled 60% kinetic DNA with correct special attacks in AGression / Psych with Bark Mite Burrower in the other three slots. I experiment on Physique until light armor pops in, dump the rest of expermentation points into Pshychology, anbd maybe any leftover into aggression. Usually this gets me a clone CL28-37 with 60% Kinetic, 40% energy, and the correct special attacks. If the level is too high, I re-sample and do another generation to bring down the level.


Along the way, if I just miss light armor on a clone but still have 60% kientic and the correct specials, I hold on to it and mark the fortitude (usually like 485) in the name of the clone. These are handy to sample and re-combine with DNA from aclone that came up too high level.


I guess what it boils down to is that to make top quality clones, there are no fixed recipes. It is an art form. Good luck to you, young artiste



FurryOutlaw
Radiant Master BE / Master CH / Sniper


ThGilsRooc
Fri Mar 19, 2004 2:30 pm
#4

Go to dathomir and get samples of nocuous kamarith. That'll give 45% resists down the board.



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warrecker
Fri Mar 19, 2004 2:48 pm
#5

if that mixturehas light armor, then that would be all i need



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DataOutlaw
Fri Mar 19, 2004 2:50 pm
#6






Go to dathomir and get samples of nocuous kamarith. That'll give 45% resists down the board.





This will not give you light armor. With the nocuous kamurith or other creatures that have all their resists in effectiveness and not in special protection, then resits will increase as you experiment on Physique but will drop to zero if you get to 500 fortitude where light armor kicks in.
warrecker
Fri Mar 19, 2004 2:57 pm
#7

so having an outcome of a lvl 30ish, no vuln, with light armor is extremely hard to get?



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DataOutlaw
Fri Mar 19, 2004 3:04 pm
#8






so having an outcome of a lvl 30ish, no vuln, with light armor is extremely hard to get?





Yes. My combines of mostly abrk mite burrow DNA come out with light armor, 60% Kientic, 40% Energy, and vulnerabilities to cold and one other which might be blast I think. Just two vulnerabilities. Vulenrabilities in your DNA tend to breed through and overwrite the resistnaces in that category from other DNA. To get a creature with no vulnerabilites you have to go with high level DNA like Bull and Mutant Rancors which only have 35-40% kinetic.
loomis001
Fri Mar 19, 2004 6:21 pm
#9

light armor is easy to get



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warrecker
Fri Mar 19, 2004 7:54 pm
#10

light armor with no vulns on a lvl 32-36?



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warrecker
Sat Mar 20, 2004 1:32 am
#11

very nice



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