Bio Engineer Archive
Thread: Having trouble getting Str Poison/Disease to stick...
Page 1 of 1
AT-AT013
Fri Mar 19, 2004 3:17 pm
#1
Im using VHQ Death's Head for the Disease and VHQ Arachne Webmaster for the Poison.
Ive been using Surefoot Brackasets for Stun and Kamurith Snappers for Dizzy.
The 2 Combos Ive been working on are Stun/Poison Dizzy/Disease.
Each and every time, the damn things come out as Stun/Crippling or Dizzy/Crippling.
Im using 3 Mantrigue Reapers for the other 3 slots.
Should I consider maybe putting a Deaths/Webmaster in the Mental slot as well?
Thoughts/Ideas? Issues? bugs? Whats going on here.
Ive been using Surefoot Brackasets for Stun and Kamurith Snappers for Dizzy.
The 2 Combos Ive been working on are Stun/Poison Dizzy/Disease.
Each and every time, the damn things come out as Stun/Crippling or Dizzy/Crippling.
Im using 3 Mantrigue Reapers for the other 3 slots.
Should I consider maybe putting a Deaths/Webmaster in the Mental slot as well?
Thoughts/Ideas? Issues? bugs? Whats going on here.
c00kie
Fri Mar 19, 2004 4:59 pm
#2
Looks like you Mericks and Arcanes are in the wrong slots... Its taking the crippling strike instead of poinson/disease
But who knows, I am just starting to really play with DNA and creatures
ftong
Fri Mar 19, 2004 7:56 pm
#3
That depends on which slot you put the DNA sample to.
Personally I believe that in the current system, "aggression" the the most prominent factor for special attacks.
If the DNA sample you put into the aggression slot have 2 valid special attacks (i.e., not stray poison or open wounds or such), both special attacks would probably go to the final DNA template.
If the DNA sample you put into the aggression slot have only 1 valid special attack, and it is special one that is valid, while special two is a "-" or an invalid special attack, then special one would stick to the final DNA template, and special two would be taken from the mental or psychology slot.
If the DNA sample you put into the aggression slot have only 1 valid special attack, and it is special two that is valid, while special one is a "-" or an invalid special attack, then special two would stick to the final DNA template, and most of the timeyou would get a "-" for special attack one, unless you're lucky to have special one gone through from the mental or psychology slot.
This is only my experience though. I think I've read something different in this board.
betrayal137
Sat Mar 20, 2004 5:20 am
#4
that could be, one thing i did a bit of trial and error on, and seems to work about 80% is the psychological for ranged attack. at one point i though it helped with special attack one, but i see less of a corelation now. pretty soon i'll get enough ENA stored up to go through and do a couple of templates with the samd DNA, but one other sample rotating through.
XyberViri
Sun Mar 21, 2004 12:08 am
#5
try this formate for specaials
Health, Mind, Aggression: DNA with Special #2 you want(in place of special #2) in Health and mind stick VHQ DNA and in Aggression stick HQ DNA
for Action and Psycology Stick the DNA with Specal # 1 you want(In place of special #1) and stick ONLY VHQ DNA in both slots.
some times the special #1 from Mind and Aggression Pop some times its vise versa this is the best method i have used to get both special to pop.
Page 1 of 1