Bio Engineer Archive
Thread: Not sure where to post this, regarding tissues.
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Vincentarasin
Wed Jan 21, 2004 8:09 pm
#1
Ok, I am wondering, I have heard many versions of this, im hoping the actual makers of the tissues can answer it, or some dev/corru can get a real answer (that would be a first).
Tissues, example Inj/wound, can add upward of +25 to a skill, Now, I am told that every skill can ONLY have a bonus of +25 from tissues, So example, I have say, 100 base inj treatment, +83 from my clothing. Do I really have 125, or 183?
Anyone know for SURE? I am tired of hearing "I think, or so-and-so said" is there any, official proof, of the +25 cap or is this a load of crap?
RasoC
Thu Jan 22, 2004 5:17 am
#2
You can only add +25 all up (tissues, skill tapes) on top of your profession skill mods. So in your case it will read as +183, but you will only actively have +125, the extra +53 is wasted.
meroc
Thu Jan 22, 2004 5:47 am
#3
There is a post from Thunderheart on this that says +25 max, so thats the official word.
There are people that say it's bugged, which is where the rumors (urban myths?) keep coming from that thatover +25 helps.
Considering the official position, even if it really is bugged and +25> does apply you can bet they'll fix it sooner or later, so don't waste your money.
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