Bio Engineer Archive

Thread: Advise on Crafting this Pet (I hated to do ask but...)

maxfli42
Mon Jan 26, 2004 5:17 pm
#1

I've tried to stay away from this moment for a long, long, long time.

I hate to ask on the boards, how would you make this pet? I kinda feel defeated, and well, to be honest, it's taking the easy way out. But I'm really lost and frustrated now, and would like some help in getting this in the right track.

I've got a custom pet order for a CL70.

12K HAM
Ar1
Kin 60.
Energy 50s.
Rest Resists 40s.
Only Vuln to Stun.
Strong Poison.
Strong Diease.

And I simply can't get the resists up that high, to match with the specials.
In a nutshell, I've combined, Mutant Rancor (painful to get, as illustrated by some brilliant threads below) /Ancient Graul.

12K HAM
50s in Kinetic, Energy

High resists on rest.

Stunning Strike/Dizzy Strike.

So I think of a way to put in Strong Diease and Strong Poison.
I can't put in Merek Death Heads without lowering the resists drastically.

A Bark Mite Burrower introduces vulnerabilities to Blast, and Cold.
A Toxic Merek Battlelord introduces vulnerabilities to Energy.

If you combine the BMB with the TMB (For the strong poison/strong diease, although it usually comes out Strong Poison/Blinding Strike)
You still get vulnerabilities in Blast/Cold, or in Energy.


If I combine the BMB/TMB template, with the Mutant Rancor/Ancient Graul's DNA
The resists to Blast and Cold will still run over, because the latter doesn't cancel it off.

Anyone have an idea? I'm not looking for a direct recipe, I'm just looking for someone to bring me out of my loop. I probably need to stop thinking about specific creatures, and maybe some I haven't sampled or seen, but right now, I'm suffering tunnel vision.
Would appreciate any help I could get. Of course I realise that perhaps some are not so willing to share their own money makers, but well, like I mentioned, just a nudge in the right direction please.

I've done pets on paper, and gone out to test them by sampling DNA, but still no luck..*sigh*
Well, I'll leave off here....

And yes, I'll admit it now, I probably suck at this BEgame, but I'll keep trying, and trying...and trying.........
Plageron
Mon Jan 26, 2004 5:24 pm
#2

Welcome to the russian roulette game of Bio-Engineering.

Its not you, its the system, there are some painful random numbers in the system that make it tough to make things like that for whatever reason.



---"Back off Man!! I'm a Scientist."----
Peter Venkman from Ghostbusters
DakokainStrangla
Mon Jan 26, 2004 5:34 pm
#3

it is very posible to use a merek death head. On first generation i would combine 1 death head in aggresion slot then the rest bark mite burrowers or frenzied grauls all very high samples. This will give you around 48 or so kinetic light armor. Then i would sample that beast and hope you get a very high sample. If you dont repeat step 1, If you do then use the new samples for the aggression and 4 bmbs or fg for the other slots. BOOOOYA!!!!!!!!



BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY Dakokain Strangla - Sith Marauder
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY Panacea Moderna - Buffalo Soldier
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BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY Kraftwerk - Uber Waffenschöpfer
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DakokainStrangla
Mon Jan 26, 2004 5:35 pm
#4

might be alittle low in energy like 38 but you understand what i am getting at!!



BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY Dakokain Strangla - Sith Marauder
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY Panacea Moderna - Buffalo Soldier
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY Kraftwerk - Uber Waffenschöpfer
BOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEYBOBMARLEY

maxfli42
Mon Jan 26, 2004 6:51 pm
#5

*smacks head*

Why didn't I see that?


On paper (and this is on paper, something tells me something will go wrong in game..), it would seem that combining Merek Death Heads for the specials in slots 4,5, with Ancient/Frenzied Grauls (The latter are bloody hard to find, see other thread..), I would get a pet somewhere with Kinetic and most resistances in their 50s. With exception to Energy at 30ish, Vulnerable to Elec, and low to no resists for Stun, and Acid.


But, with this 2nd gen "specials" DNA clone, Ianded together with samples from the Mutant Rancor/Ancient Graul clone "physic" clone, I should be able to get something in it's low to mid 50s for Kinetic resist. Still not max at 60, but it's a start...

And seeing how Electric is 100 on the "physic" clone, it should sort out the Vulns to Electric...


Thanks again for letting me see out of my small boxed world..

ArthurDentOnBria
Mon Jan 26, 2004 6:56 pm
#6

It sounds like you have a real good grasp of the system, but some things are just not meant to be. Personally, although I love a challenge, I would not accept an order with such detailed requirements. It's just bound to drive you mad and I always feel a bit disrespected when a customer starts dictating things like what each and every resist should be, and some far-out two special combo.


That being said, ideas, ideas, hmm, sounds like what you really need is a dna sample for agrression that has particular resists and the strong poison/disease combo. You can probably get this a couple of different ways. you might be able to do something like:


fg + fg + something + something + death's head. Then get a sample from this creature and use that sample in your final combo.


Another idea is that often times if an animal has one of those area specials that don't stick, a "substitute" special will bleed through (very often from the psych slot). You may be able to use that to your advantage if for example you have dna from one creature with disease and another with poison, but this method is bound to eat up a lot of primo dna experimenting with it for uncertain results.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Windsplitter
Tue Jan 27, 2004 2:57 am
#7

Ive tried a few combos to achieve this, and to date i have found no way to do this




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Tal-N
Tue Jan 27, 2004 4:44 am
#8

It can be done but it's more hassle than its worth, if I wanted to do that I'd make two seperate clones, one with each special and resists which are similar to the final target. Then throw them together in 5 4 and 3, sticking something like Barkmite burrower dna into 1 and 2 bringing the kinetic and such up.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
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DataOutlaw
Tue Jan 27, 2004 6:07 am
#9

I spent 2 weeks trying to do this as too many Creature Handlers are asking fotr this pet. I finally just determiend there is no way to do it. The >60% kinetic DNA is all CL55 and there is no way to boosty the level all the way up to CL70 withouth putting enough mutant rancor into it with 40% kinetic that brings the kinetic down to between 50 and 60% but not 60%. Tell your CH you cna make him a pair of CL35 pets with AR1 and 60% Kinetic instead. Some CHs don't realize its so easy for us to do CL35 with 60% kinetic AR1 and choose your specials to give you a pair of pets thart has 4 differenet special attacks to choose from and wya more total HAM between them then a single CL70 pet.
HyeStringer
Tue Jan 27, 2004 9:24 am
#10

I recently made a CL67 pet using all BMBQ samples of VHQ and maxxed all sampling with no fails. I was hoping to sample this guy and put in 1,2 and use BMBQ/VHQ on 3,4,5 and see if I could hit CL70.Anyone else tried this?


Honestly...I was surprised I got the CL up to 67 using all CL60 DNA. It opened up a new line of possibilities for me. Just wanted to share it with you because it fit your bill for the most part as far as HAM, Armor, Kinetic/Energy resists, and specials (which are the top 5 traits most only care about). Good luck in your venture.





ONEN


CANCELLED NOVEMBER 2, 2005 - SOE BURN IN HELL



WolfGuy
Tue Jan 27, 2004 10:27 am
#11

Well, let us know how it turns out...




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Linoric
Tue Jan 27, 2004 11:33 am
#12

I have made stuff pretty close to this... Here is what I used. Took about 4 gens...

gaping spider queen
mutant rancor
merek deaths head...

You will need a lot of Spider and Mutant DNA
the problem I was having was Ch Lv was sometimes over 70... 71-74...

Heat and Cold were in the 80's...
Really want to drop Cold down in order to lower level



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