Bio Engineer Archive
Thread: Clone template cheatsheet: damage and ham at a glance
You know equastion are alot easier to work with.
In the case of HAM points it's x18 to hardiness, dexterity and intellect.
In the case of damage it's better to simply devide by 10 and then multiply by around 8.5.
So for example if you have hardiness 471, dexterity 390, intellect 400 and power 388 then you have the math looking like.
- 471x18 = 8478 health
- 390x18 = 7020 action
- 400x18 = 7200 mind
- (388/10)8.5 = 329 damage
It's odd that the estimatormutiplier for the HAM is roughlydouble that for damage, that might inate that every 1 point of damage is equal to around 54 of the total HAM. If thats true then with non-ch pets when you lower the damage into that minimum 30-40 you're gaining around 2700 total points of HAM, which actually sounds like almost exactly what people are getting alot of the time. If that trend continues then a CL60+ which causes around 600 points of damage could have that damage swapped in exchange for a massive 30,240 additional points of HAM!!