Bio Engineer Archive
Thread: Usage XP?
I was under the impression that our usage XP was broken. I certainlynever notice Usage XP prior to this evening. I was gone all Weekend so maybe I missed a patch message, but today I was actually getting Usage XP and I had done NO crafting. We had a resource shift on my server while I was gone and I spent the entire evening relocating harvesters, but I notice over 1K in usage XP during the 3 hours I was on. Is it fixed or did I just never notice it before?
Bonwyn - Novice Architect
Wanderhome
Happiness Harvesters - /waypoint -5480 3076 Theed, Naboo
I've been noticing it the past few days, i've been crafting wall modules for another architect trying to get upto master. As well as harvestors and power plants for friends
Rad
cant really answer any of those questions except this..
a micronutrient suppliment (the best thing to grind in the current state of our profession) will give 100 xp for crafting it (105 if you practice).. but if given to a chef to add into his stuff (novice chefs and above) you gte 150 extra uxp (only 50 uxp if he/she practices)
I currently make my living selling Pet stim B's, and I have never seen any usage xp on them, didn't test it right out, but I never noticed getting xp, even when I did write down my BE craft xp before loggin for the night.
As a side note. Do we get BE xp from creating stims in a factory on Test? I don't seem to get medical craft xp (not yet maxed) from producing the components in a factory even when sitting next to it while it works.
Irdan
Bio-Engineer - Gorath
Basicly it may as well not exist (assuming that it does anymore) there are whole bunch of criteria that need to be true foryou to get anything (I can't remember them offhand either sorry) and even then it has reported to be miserly at best. A top issue for WS, this is not as it is the same for all crafting proffessions.
My advice would be to simply get used to the fact that you will never recieve any and if you do consider it a unique bonus. We have far more burning issues than UXP.
I'm sure this has been addressed on numerous occaisions...but, the horrid search feature doesn't help me finding old topics. Anyway. So, I've been playing with my weaponsmith character, I have him at 0404, finally making weapons that people are happy to buy. So, I've sold well over 100 guns, but, I have yet to see any real xp bonus from usage xp. I'm wondering if we have any idea on what the conversion is (IE Every 1000 pistol xp = 1 usage xp).
Has anyone noticed any real usage xp coming in? I log off with an xp, and log back on the next day with the same number. (even though that night 10 pistols got sold.) Any ideas about putting this in one of the top issues for weaponsmith?
Basicly it may as well not exist (assuming that it does anymore) there are whole bunch of criteria that need to be true foryou to get anything (I can't remember them offhand either sorry) and even then it has reported to be miserly at best. A top issue for WS, this is not as it is the same for all crafting proffessions.
My advice would be to simply get used to the fact that you will never recieve any and if you do consider it a unique bonus. We have far more burning issues than UXP.
Master Entertainer, Master Musician, Master Marksman
Guild Leader - Performer United Professional Society (PUPS)
Band Leader and Booking Agent - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
I know how usage xp works (well kind of, I was a DE for 6 months and that was broken
)
I was just curious to see what happens if someone uses an instrument crafted by you. Crafting the instrument gives you music xp (I think with tech 4 you can get 480 musician xp every 7 seconds) but do you actually get anything if a person uses an instrument made by you?
I'm close to being a master musician, would've had enough xp to get master by the time I got home from work, but the servers crashed.
Which means no play time for me tonight as a master musician.
Was really looking forward to that also. ![]()