Bio Engineer Archive

Thread: The crafter without any vendors

spacemouse
Thu Mar 11, 2004 2:39 am
#1



BEs are crafters. Therefore, they should be able to have vendors.. Of course you can learn merchant. But that would leave you without any skill-points left for any combat profession.We haveto spend15 skill points in novice artisan and then even more for buissniess 4, while the normal crafters only need to sacrifice the skillpoints needed to get buissnies 4 (and they don't even need exploration 4 and organic chemistry 4). My suggestion would be an additional vendor +1 at novice BE and +1 again at like master. Anyone having the same problem as I?
Arez_Olympus
Thu Mar 11, 2004 2:41 am
#2

I don't have this problem. I have a friend running my vendor, she gets 10% of all sales.


We both think this is a fair deal.





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Arez Olympus
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Brandy: 400 MFW, 40m, 49%, 21 uses only 150K
Vendors in Mall in Dunes of Fury, Tatooine


yjkoo
Thu Mar 11, 2004 2:48 am
#3

i dont really have that problem. i picked upbusiness 3 so i have 1 vendorand i have CH as my "combat skill". been doing ok so far since i created myself agood pet thats a killing machine. also my guildies give me a ton of help with resources and such so i dont even have to go out and hunt half the time.
meroc
Thu Mar 11, 2004 2:53 am
#4

I don't know about one at Novice, but I think one at MBE is called for.


Most other crafting professions are in/off the Artisan tree, so they can pick Bus 3 up relatively cheaply...



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
spacemouse
Thu Mar 11, 2004 2:53 am
#5

sounds like a good idea, BUT, what if you don't like the ch prof? then you're pretty ****** up basically
spacemouse
Thu Mar 11, 2004 2:55 am
#6

I'll go for the poor-man-selling-stuff-on-the-street-style then
TheLoneBowler
Thu Mar 11, 2004 3:07 am
#7

lol this is why I sell my pets for 6k.



Shree Lanka
7777Spec-Ops Arcas Legion8888
MasterY Medic Keeping SOAL Alive
Most of Sunrunner doesn't care.


Ocu_Lus
Thu Mar 11, 2004 3:47 am
#8



It takes 29 points in medic, and 29 points in scout to qualify for novice BE. It then takes 63 points to master BE itself. That's 121 points gone. If you take up artisan, and go up to business 3 where you get one vendor, that's an additional 24 points. We are now at 145 points for master BE with a vendor. That leaves 105 points for a combat prof. So let's say you like unarmed, you pick up novice brawler for 15 points and go up the unarmed tree for another 14 points. That's 29 points to qualify for novice TK. That leaves 76 points to master TK with, but to master it, you only need 63 points. So you're amaster TK/BEand have 13 skill points left over. Where did I go wrong here?

Edit: You're master TK/BE WITH a vendor.

Message Edited by Ocu_Lus on 03-11-2004 02:48 AM



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spacemouse
Thu Mar 11, 2004 4:16 am
#9






Ocu_Lus wrote:



It takes 29 points in medic, and 29 points in scout to qualify for novice BE. It then takes 63 points to master BE itself. That's 121 points gone. If you take up artisan, and go up to business 3 where you get one vendor, that's an additional 24 points. We are now at 145 points for master BE with a vendor. That leaves 105 points for a combat prof. So let's say you like unarmed, you pick up novice brawler for 15 points and go up the unarmed tree for another 14 points. That's 29 points to qualify for novice TK. That leaves 76 points to master TK with, but to master it, you only need 63 points. So you're amaster TK/BEand have 13 skill points left over. Where did I go wrong here?

Edit: You're master TK/BE WITH a vendor.

Message Edited by Ocu_Lus on 03-11-2004 02:48 AM



You can't make a single good pet without expoloration 4, which is another horror.

yjkoo
Thu Mar 11, 2004 4:36 am
#10

well i guess bottom line is you have to pick up artisan/merchant to get a vendor or get someone you really trust to work a vendor for you.


yes BE's are crafters, but so are medics, doctors, combat medics, scouts, smugglers, entertainers etc. most may not be pure crafters but the way i see it if we get vendors at master, all these other professions will or will want the same treatment. then the merchants will get their panties in a bunch and another fight will ensue.




Ocu_Lus
Thu Mar 11, 2004 4:42 am
#11








spacemouse wrote:


You can't make a single good pet without expoloration 4, which is another horror.






Well, I'll have to disagree with you there, but even so, you can take 9 of your 13 points that are left over and get explore 3.



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I'm not creative enough to have a sig.
Tal-N
Thu Mar 11, 2004 5:57 am
#12




BEs are crafters. Therefore, they should be able to have vendors..


Correct and we can have vendors. However vendors are not essential to selling, they are a tool which makes it easier however you do not need a vendor to operate a business. That is the purpose of the skill point system, if you want to do something better you need to take more skills. However there is only so much you're capable of, the system was designed to encourage interdependance. You'll be seeing more and more of that in the future.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
Shadowfire Bounterhunter / Commando

XyberViri
Thu Mar 11, 2004 6:13 am
#13






yjkoo wrote:

well i guess bottom line is you have to pick up artisan/merchant to get a vendor or get someone you really trust to work a vendor for you.


yes BE's are crafters, but so are medics, doctors, combat medics, scouts, smugglers, entertainers etc. most may not be pure crafters but the way i see it if we get vendors at master, all these other professions will or will want the same treatment. then the merchants will get their panties in a bunch and another fight will ensue.










no the bottom line is:


Star wars galaxys is a game that when you reach a certain point you have to buy a 2nd account.


Be/Ranger+Chef/tailor/Merchant= maxium BE profit at minium profit loss



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Xyberviri Bounty Hunter
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