Bio Engineer Archive
Thread: Discovered how to predict what your adjusted Armor Eff will be on Bio Pets after calling them twice
It seems as though I've stumbled upon how to predict the adjusted Armor Eff stats for your Bio pets. Starting from level 16 as "0" add 87 for each level above 16 unless your pet’s number is already above that number which is why some pets don't change when called.
CL Armor To Hit/Def
10 0
11 0
12 0
13 0
14 0
15 0
16 0
17 86
18 173
19 260
20 347
21 434
22 521
23 608
24 695
25 782
26 869
27 956
28 1043
29 1130
30 1217
31 1304 82
32 1391 84
33 1478 84
34 1565 86
35 1652 86
36 1739 88
37 1826 90
38 1913 90
39 2000 92
40 2087 94
41 2174 94
42 2261 96
43 2348 96
44 2435 98
45 2522 100
46 2609 102
47 2696 102
48 2783 104
49 2870
50 2957
51 3044
52 3131
53 3218
54 3305
55 3392
56 3479
57 3566
58 3653
59 3740
60 3827
61 3914
62 4001
63 4088
64 4175
65 4262
66 4349 160
67 4436 163
68 4523 166
69 4610 169
70 4697 170