Bio Engineer Archive
Thread: Question:How to put the samples in
Message Edited by imlost19 on 06-03-2005 09:13 PM
Check out the FAQs stickied at the top of the forum for information on what affects what.
The information you are seeking is probably here
To summarize .. in the past, each slot had a different contribution to the whole, according to a different set of equations: This is the ORIGINAL post's relevant bit copied for you to see. We THINK that this is how the DNA is combined to produce the tempate still but if anyone has tested it, they have not posted (or I missed it). I have crossed out the parts that i think are not relevant to post-17 crafting.
HAM Each of the HAM attributes (Health/Action/Mind) is affected by the inputted DNA samples. However the only way to affect Health positively in experimentation is to experiment on physique. The only way to effect Action positively is to experiment on prowess. The only way to affect Mind positively is to experiment on mental. The following show how the DNA slots affect the initial/final outcome.
Health is determined by hardiness. Hardiness is determined by the physique algorithm, physique 40%, prowess 25%, mental 5%, psychology 5% and aggression 25%. 500 will give you about 9000 health. (Final combine randomizes this a bit) Action is determined by dexterity. Dexterity is determined by the prowess algorithm, physique 25%, prowess 42%, mental 17%, psychology 8.5% and aggression 7.5%. 500 will give you about 9000 action. (Final combine randomizes this a bit) Mind is determined by intellect. Intellect is determined by the mental algorithm, physique 5%, prowess 10%, mental 50%, psychology 30% and aggression 5%. 500 will give you about 9000 mind. (Final combine randomizes this a bit) As you can see each of these stats is effect to varying degrees by all 5 DNA samples entered into the samples. Of the three stats Health is usually considered the most important for a pet, action the second most.
Message Edited by Dorelli on 06-04-2005 05:07 AM
Yes it does matter.
As per the post that I quoted. You can see that each attribute has a different contribution from the DNA that you put in the slot.
Assume you have 5 different samples. You put them into the slots - lets call them Ph, Pr, M, Psych, Agg
You slot the samples in order into the template ...
Then the resultant values are as follows:
hardiness = 0.4 * (Ph's hardiness) + 0.25 (Pr's hardiness) + 0.05 (M's hardiness) + 0.05 * (Psych's hardiness) + 0.25 * (Agg's hardiness)
same again for fortitude because it is governed by the hardiness equation
The prowess equation is different and it is listed above. It applies to endurance and dexterity. The Mental algorithm applies to intellect and cleverness. As you can see above, the value that is in the slot that PERTAINS to that characteristic has the MOST weighting (which is what you would expect).
The ones that are not listed ... I don't know which equations apply. I don't even know if these equations hold true for the new system but I suspect they do.
Finally, I actually do think that this probably does answer your question but if we are still misunderstanding it, don't hesitate to explain what it is that we aren't quite understanding that you are asking?
Dor
weighting 0.4 0.25 0.05 0.05 0.25
400237.5 45 42.5 200 925
400 237.5 40 42.5 225 945
Message Edited by Handb00k on 06-05-2005 01:33 AM
Very sorry as I have a lot to work today but if you could just reread the post with the parts marked in red, and possibly go back to the document it came from, that would be a big help to me. I think it is all pretty clearly spelt out as long as you know that the the stats are affected in pairs (given in order so first two, second two and so on) and those pairs are affected in order by the template boxes ie. hardiness/fort to first box and so on.
Then the equations for each box as given above (these may NOT work - I'd like to emphasize this) and also in the original stickied post that I put a clicky on.
After you read those, and you still have questions ... I think i'll have a bit more time later in the week. (Programming crunch time for me this week) - and of course there are a zillion other more experienced BE's out there on the forums who will be watching and able to answer as well ...
Dor