Bio Engineer Archive

Thread: Special Protection Question

XGrimnirX
Thu Nov 06, 2003 10:19 am
#1

Question for you armorsmiths. I have two sets of adv composite. One with energy and electricity and one with heat,acid and electricity as teh special protect. Is there a way to not have electricity as a special protect or is that simply built in to the schematic. Thanks



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Peyoan
Thu Nov 06, 2003 12:16 pm
#2

hehe, yep, Electricity is always special protection, even in UNLAYERED sets....

is this a slicing issue that you ask?



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XGrimnirX
Fri Nov 07, 2003 7:59 am
#3

Nope it was just out of curiosity



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speardancer
Fri Nov 07, 2003 9:53 am
#4

Actualy, composite made with krayt segments doesn't have elec. as a special...



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Dorelli
Fri Mar 25, 2005 5:33 am
#5

If i understand this properly:


1. If Resistance to an attack is special - than it acts as that amount of protection regardless of the armor piercing ability of the weapon that does that attack.


2. Ifthe donor DNA has special protection then it -IMMEDIATELY and in 'FULL' amount- is granted to the final template without experimentation (although perhaps reduced in value depending what is in the other slots) - this then would lead us to believe that the 'specialness' of that resistance is carried thru to the final pet.


3. Special/effective protection are not denoted on the final pet. You can't tell which you are getting by looking at the pet deed.


My question is this:


When you tame the pet and fight with it, willthe special protection still act like special protection?


Thanks in advance,
Dorelli (master BE ... bloodfin)


PS. Please don't write and say that pets are mostly used for PvE and that kinetic attack by animals isn't armor piercing ever (is it?). I realize this. I'm thinking of situations where it might be of an advantage to know if your pet has special or effective resistance to say - energy - for a PvE vs. faction or other nasty NPC'ssituation ... thanks again ...




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

droid327
Fri Mar 25, 2005 10:15 am
#6


Special protection works like this:


If all of your DNA samples have a special protection to a certain damage type, you get the weighted average of those resists asa special protection on your clone


If some have special and some have effective/no resists, the effective/null are calculated as 0% special resistsand you get a weighted average of those as a special resist


If all the samples have effective/null resists, you get the weighted average of those as an effective resist on your clone


Vulnerability counts as a -99% special resist


Special resists will not change on assembly or with experimentation; effective resists will


those are the only differences, the special/effective status doesnt affect AP at all. Only light armor on a pet will make any difference to AP levels.


What you might have heard is that if your pet is vulnerable to, say, energy damage, and he gets hit with a T21 thats energy damage and AP3, the damage multiplier for the AP wont be applied and the pet will just take the base damage. Orat least it used to work that way a while ago.

Message Edited by droid327 on 03-25-2005 09:18 AM



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furrycat
Fri Mar 25, 2005 10:22 am
#7

> 1. If Resistance to an attack is special - than it acts as that amount of protection
> regardless of the armor piercing ability of the weapon that does that attack.

I'm not sure what you mean and I don't think this is right but in any case the fact that a resist is special or effective does not affect how it reduces damage.

AR1, 40% special resist: damage is reduced by 50% if weapon is AP0 then by a further 40%.
AR0, 40% special resist: damage is reduced by 40%.
AR1, 40% effective resist: damage is reduced by 50% if weapon is AP0 then by 40%.
AR0, 40% effective resist: damage is reduced by 40%.

Note that damage gets a 25% increase for each level of AP above AR.

> 2. If the donor DNA has special protection then it - IMMEDIATELY and in 'FULL' amount -
> is granted to the final template without experimentation

Yes that's more or less right. If the resist calculation (give in the FAQ and I think you already know it) would yield a special resist of, say, 25% then the template will have a special resist of 25%. Special resists cannot be experimented. They are determined by the formula.

HOWEVER, if a special resist evaluates to 0, the resist switches to being effective. All effective resists in a template have the same value, which is derived from the fortitude value.

> this then would lead us to believe that the 'specialness' of that resistance is carried thru
> to the final pet.

Yes. A pet made from the hypothetical template above would also have a 25% special resist.

> 3. Special/effective protection are not denoted on the final pet. You can't tell which
> you are getting by looking at the pet deed.

Correct. You can tell by taming the pet and examining it. And you can work it out if you keep track of the numbers and whether they are special or effective.

> When you tame the pet and fight with it, will the special protection still act like
> special protection?

It will still be a special resist, which means that if you take a sample from the pet (which of course you can't do after taming it) then that sample's resist will also be special. After taming the pet and using it in battle you won't see any difference between special and effective resists because of point 1. above.

One advantages of special resists is that they can be higher than effective resists, which are capped at 49% as a consequence of AR1 being obtained at fortitude 500 and effective resist value being derived from fortitude modulo 500. The other advantage is that you don't have to - and cannot - experiment on them to get their full value. Sometimes, of course, you will find yourself perceiving this as a disadvantage!..




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Zhundult
Fri Mar 25, 2005 12:00 pm
#8






droid327 wrote:


Special protection works like this:


If all of your DNA samples have a special protection to a certain damage type, you get the weighted average of those resists asa special protection on your clone


If some have special and some have effective/no resists, the effective/null are calculated as 0% special resistsand you get a weighted average of those as a special resist


If all the samples have effective/null resists, you get the weighted average of those as an effective resist on your clone


Vulnerability counts as a -99% special resist


Special resists will not change on assembly or with experimentation; effective resists will


those are the only differences, the special/effective status doesnt affect AP at all. Only light armor on a pet will make any difference to AP levels.


What you might have heard is that if your pet is vulnerable to, say, energy damage, and he gets hit with a T21 thats energy damage and AP3, the damage multiplier for the AP wont be applied and the pet will just take the base damage. Orat least it used to work that way a while ago.

Message Edited by droid327 on 03-25-2005 09:18 AM




Ok, so let me just make sure I understand.


Example 1: All samples special resist kin with the following numbers, 60, 60, 60, 40, 40, end result is 52 resist to Kin, since the average is 52 and they all count equally.


Example 2: First 3 samples special resist kin, last 2 normal resist, 60, 60, 60, 40, 40, end result is 36 resist kin, since the 2 listed at 40 ACYUALLY count as 0 when averaging, since they are not special resist?


Example 3: First 3 samples special resist kin, last 2 vuln kin, 60, 60, 60, v, v, end result is -3.6 since vuln counts -99 when averaging. So even with 60 kin special resist in the first 3 you'd end with vuln to kin?


If this is really how it works, I get it now, and will have much better understanding to get the protections I want. If I am correct, thanks very much for your explanation.





Soawav
ArthurDentOnBria
Fri Mar 25, 2005 12:11 pm
#9






Zhundult wrote:


Example 1: All samples special resist kin with the following numbers, 60, 60, 60, 40, 40, end result is 52 resist to Kin, since the average is 52 and they all count equally.




They don't count equally though. The actual percentages are in the FAQ as to what slots contribute what percentage of the overall resists.




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Zhundult
Sat Mar 26, 2005 1:03 am
#10

Ok, I think I get it now. Only been 7 or 8 times through the FAQ and some added explanations to get it though.



Soawav
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