Bio Engineer Archive
Thread: Resource Stats on stim Ds?
Aleskander wrote:
I've been making them that high with converted componts, oq 729 tat fiber but the organic I used was pretty uber. I even made some with Janta blood....but the stims made without the blood were better![]()
Ouch!
Anything above 1100 is pretty close to the max, old 12pt doctors are hitting around 1250 with pre-CU subcomponents (which are better than post-CU ones). So you need resources around 90% to 95% max experimentation potential for the power line (OQ and PE).
i got 1250 useing ivole beries and asnoi tatt fiber which are on ahazi on swgcraft.com
tihs is wtih 185 als and 63 chem
if you use old ALS and new ABEC and ACRDM, you can see 1200+ easily.
i crafted 1421 power and 30 uses stim D's with janta blood yesterday. i dropped one in my vendor at 480k for a crazy hunter and i save one in my inventory...
Arrakabukk wrote:
How high would the average OQ/PE/UT stats have to be to make stim Ds with 1100-1200 power with 17-20 uses?
Does anyone know where I could find out what the resource cap is on all of the resources? I just found out PE on herb meat can't be higher than 700, was wondering why I couldn't find any over 900 ![]()
Arrakabukk wrote:
Does anyone know where I could find out what the resource cap is on all of the resources? I just found out PE on herb meat can't be higher than 700, was wondering why I couldn't find any over 900
Lunariel (look a few posts above
DarkDeathDude wrote:
i got 1250 useing ivole beries and asnoi tatt fiber which are on ahazi on swgcraft.com
tihs is wtih 185 als and 63 chem
A word of warning that you are using pre-cu ALS (185) and will only be able to make post-cu ALS of around 63-65, so you won't be able to achieve these results again. I made the same mistake, mine were 1269 heals...and I only have 3 pre-cu ALS schematics left.
Using all post-cu components you should be able to get around 1200 heals.