Bio Engineer Archive
Thread: Bug with light armor??
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c00kie
Thu May 20, 2004 7:42 am
#1
So last night I was out playing with various DNA on dathomir. While I made a level 79, which kinda killed me and gave me a nice display pet... I did notice something I was able to repeat with great accuracy. I am wondering if this is a bug, or if I had just missed it previous to last night.
I was working on a CL35 recipe with Kamurith Snappers mostly. And I noticed the following trend. Snappers mind you have 30% effectiveness to all dmg types. After throwing 5 samples of random or the same quality into a template it would come up roughly around 30% to all in the template... not to bad... if I only threwa couple points into physical, then the resistances would remain around 30% and it would produce near cl35. Even with evening out prowess and mental... and adding to aggression. Actually seems to be a fairly reliable and good recipe. But no Light armor.
So I did some playing around... and if I pulled the fortitude over 500 to get Light armor, my resists went from 25-35% to 0-1% and the creature got light armor. Is this supposed to happen. I was able to repeat it several times, and am baffled. Have I just missed this behavoir in my trials, or is this a new issue/bug? What do you guys think?
BTW that recipe is good expecialy if you augment the last two slots with another kamurith that has dizzy/strong poison for specials
NancyJ
Thu May 20, 2004 7:55 am
#2
AFAIK this is perfectly normal with effective resists (doesnt happen with special protection)
c00kie
Thu May 20, 2004 8:16 am
#4
Weird... but not exactly a wrong then. Kinda makes since... expecially if the have resist to all that after around 30% light armor forms and resists go... makes since to me anyways...
Thanks for the info, don't know how I missed it... oh yeah I do.... I generally work with special resists not effective... lol
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