Bio Engineer Archive
Thread: I Suggest....
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p897t98
Mon Sep 26, 2005 7:00 pm
#1
Bio Engineered Armor Break Reduction. As well as the whole Bio Engineer syetem needing a complete over haul, but I wont get into that. In the name of balance ! Its not really fair that TKs and Jedi should be at a complete disadvantage from what is the main offensive state in the game.
TheNola
Mon Sep 26, 2005 11:50 pm
#2
If you're talking about making armor break reduction as a BE tissue mod, then I doubt it's going to happen. Smugglers are able to slice armor for armor break reduction.
Latsric
Tue Sep 27, 2005 6:55 am
#3
This is a very interesting suggestion. If smugglers can slice armor for armor break reduction, that does leave the tk/jedi innate armor at a disadvantage. Adding some kind of armor break tissue would be a logical solution, which of course means it will never happen.
Katharian
Tue Sep 27, 2005 7:47 am
#4
Latsric wrote:
This is a very interesting suggestion. If smugglers can slice armor for armor break reduction, that does leave the tk/jedi innate armor at a disadvantage. Adding some kind of armor break tissue would be a logical solution, which of course means it will never happen.
Does Armor Break actualy effect the Jedi and TK inate armors? I'm not sure it does, it doesn't seem to effect PSG's at least not mine.
KaiDiego
Tue Sep 27, 2005 4:09 pm
#5
Armor break does lower Jedi Innate Armor. I would have to guess the same applies to TK.
DrendalKahn
Wed Sep 28, 2005 11:37 am
#6
This is one of the most frustrating unbalances in the game atm, so anything to fix it would be cool. Giving us more business would be even better. 
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