Bio Engineer Archive
Thread: Players View on new resource reqirements for Doctor Crafting goods.
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Nimhnoid
Thu Apr 14, 2005 10:54 am
#1
I had this thread in the Doctor forums and we were adding and manipulating the list of resources needed for the new Buffs and Stims. But then we figured this would be a better forums for this.
any help, advise or opinions are appreciated.
We all know that our profession for both crafting and healing is getting a dramatic nerf. Most of us are not proud of that, and others are very happy about it. So lets put our minds together for the crafting part of the profession and come up with a list of resources we would like to see used in our new schematics.
I'm noticing that a lot of previously unused resources are being thrown into Doc crafting right now, but the numbers they are looking for are just way too high. We, as players, also have a lot of resources stock piled that are not going to be used in current schematics. So lets compose a list that of resources and amounts needed for our correspondent to use.
I've started a list belowof SOE'slist of resources/amounts for each crafted item. Lets take this list and get it to work to both SOE and our advantages. Let us be fair and still use some of the newer resources required and also incorperate our older resources into this.
SOE purposed list:
~){enhancers}(~
Bacta Toss Enhancer (ET1):
(75)Smelted Aluminum???
(50)Reptilian
(100) Fiberplast
(7)Adv Disbursal Mech
(50)Reptilian
(100) Fiberplast
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Infection Amplifier
(7)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Power - [OQ 66%, PE 33%]
Stabilizer Enhancer (ET1):
(75) smelted steel
(50) Reptilian
(75) Crystaline Gemstone
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Power - [OQ 66%, PE 33%]
Nutrient Injection Enhancer (ET2):
(125) Avian
(100) Reactive
(7) ASDS
(7) Adv Disbursal Mech
(7) Adv Infection Amplifier
(100) Reactive
(7) ASDS
(7) Adv Disbursal Mech
(7) Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Bacta Spray Enhancer (ET2):
Power - [OQ 66%, PE 33%]
Bacta Spray Enhancer (ET2):
(100) Plumbum Iron
(100) Insect Meat
(125) Dath Fib
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Infection Amplifier
(7)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Bacta Infusion Enhancer (ET3):
Power - [OQ 66%, PE 33%]
Bacta Infusion Enhancer (ET3):
(75)Talus Scaley Hide
(200) Reactive Gas
(9) ASDS
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Bacta Jab Enhancer (ET3):
Power - [OQ 66%, PE 33%]
Bacta Jab Enhancer (ET3):
(75) Milk
(75) Lok Fib
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Endorphine Injection Enhancer (ET3):
Power - [OQ 66%, PE 33%]
Endorphine Injection Enhancer (ET3):
(75)Dath Avian Meat
(125)Methane Reactive
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
NeuroToxin Enhancer (ET3):
(100) Colat Iron
(50) Egg
(200) Liqu Petro Fuel
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Deuterium Toss Enhancer (ET4):
(50)Endorian Mollusk
(50) Lok Wild Milk
(175) Polymer
(100) Dylinium Intrusive Ore
(9)ASDS
(9)ACRDM
(9)Adv Resilience Compound
Disinfectant Enhancer (ET4):
(75)milk
(175) Mirth Inert Gas
(9)Adv Disbursal Mech
(9)ARC
(175) Mirth Inert Gas
(9)Adv Disbursal Mech
(9)ARC
Thyroid Rupture Enhancer (ET4):
(175) Kammris Iron
(50)Corellia Crustacean
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Traumatize Enhancer (ET4):
(150) Mythra Copper
(90)Fish
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
~){stims}(~
Stim A (heal 181 x 9):
(12) organic
(12) inorganic
(1) LS
(1) BEC
Stim B (cl 15) (Heal 338 x 12):
(15) Flora
(15) Chem
(1) LS
(1) CRDM
(2) BEC
Stim C (ET1) (cl 35) (Heal 704 x 12):
(20) FLora
(20) Fiberplast
(1) LS
(2) CRDM
(2) BEC
Stim D (ET4) (cl 60) (Heal 965 x 15):
(25) Seeds
(25) Tat Fiberplast
(2) ALS
(2) ACRDM
(2) ABEC
all are:
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Power - [OQ 66%, PE 33%]
~){components}(~
Adv Disbursal Mech (Novice):
(25) Class 2 liquid
(25) Yavin Fiberplast
(25) Yavin Fiberplast
charges - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Adv Infection Amplifier (ET2):
(28) Eleton Reactive Gas
(28) Titanium Aluminum
(28) Titanium Aluminum
charges -[DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Adv Resilience Compound (ET3):
Power - [DR 25%,OQ 75%]
Adv Resilience Compound (ET3):
(24) Tolium Reactive Gas
(24) Class 1 Radioactive
(24) Class 1 Radioactive
charges -[DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Our Proposed list:
~){enhancers}(~
Bacta Toss Enhancer (ET1):
(75)Smelted Aluminum???
(25)Reptilian
(25)Reptilian
(20) Tulsian Greens
(100) Fiberplast
(7)Adv Disbursal Mech
(100) Fiberplast
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Infection Amplifier
(7)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Power - [OQ 66%, PE 33%]
Stabilizer Enhancer (ET1):
(75) smelted steel
(50) Reptilian
(25) Crystaline Gemstone
(10) Lokian Bones
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Power - [OQ 66%, PE 33%]
Nutrient Injection Enhancer (ET2):
(125) Avian
(100) Reactive
(7) ASDS
(7) Adv Disbursal Mech
(7) Adv Infection Amplifier
(100) Reactive
(7) ASDS
(7) Adv Disbursal Mech
(7) Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Bacta Spray Enhancer (ET2):
Power - [OQ 66%, PE 33%]
Bacta Spray Enhancer (ET2):
(100) Plumbum Iron
(50) Insect Meat
(20) Seeds
(125) Dath Fib
(7)Adv Disbursal Mech
(7)Adv Disbursal Mech
(7)Adv Resilience Compound
(7)Adv Infection Amplifier
(7)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Bacta Infusion Enhancer (ET3):
Power - [OQ 66%, PE 33%]
Bacta Infusion Enhancer (ET3):
(25)Talus Scaley Hide
(25) Rori Veg Fungus
(200) Reactive Gas
(9) ASDS
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
(200) Reactive Gas
(9) ASDS
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Bacta Jab Enhancer (ET3):
Power - [OQ 66%, PE 33%]
Bacta Jab Enhancer (ET3):
(10) Milk
(50) Dantooine Herb Meat
(75) Lok Fib
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
(75) Lok Fib
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
Endorphine Injection Enhancer (ET3):
Power - [OQ 66%, PE 33%]
Endorphine Injection Enhancer (ET3):
(75)Dath Avian Meat
(125)Methane Reactive
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
NeuroToxin Enhancer (ET3):
(100) Colat Iron
(10) Egg
(200) Liqu Petro Fuel
(8)Adv Disbursal Mech
(8)Adv Resilience Compound
(8)Adv Infection Amplifier
Deuterium Toss Enhancer (ET4):
(50)Endorian Mollusk
(5) Lok Wild Milk
(10) Milk
(175) Polymer
(100) Dylinium Intrusive Ore
(9)ASDS
(9)ACRDM
(9)Adv Resilience Compound
(175) Polymer
(100) Dylinium Intrusive Ore
(9)ASDS
(9)ACRDM
(9)Adv Resilience Compound
Disinfectant Enhancer (ET4):
(15)milk
(5) Fish
(175) Mirth Inert Gas
(9)Adv Disbursal Mech
(9)ARC
(175) Mirth Inert Gas
(9)Adv Disbursal Mech
(9)ARC
Thyroid Rupture Enhancer (ET4):
(175) Kammris Iron
(5)Corellia Crustacean
(25) Endorian Tubers
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
Traumatize Enhancer (ET4):
(150) Mythra Copper
(10)Fish
(30) Flowers
(200) Radioactive
(9)Adv Disbursal Mech
(200) Radioactive
(9)Adv Disbursal Mech
(9)Adv Resilience Compound
(9)Adv Infection Amplifier
~){stims}(~
Stim A (heal 181 x 9):
(12) organic
(12) inorganic
(1) LS
(1) BEC
Stim B (cl 15) (Heal 338 x 12):
(15) Flora
(15) Chem
(1) LS
(1) CRDM
(2) BEC
Stim C (ET1) (cl 35) (Heal 704 x 12):
(20) FLora
(20) Fiberplast
(1) LS
(2) CRDM
(2) BEC
Stim D (ET4) (cl 60) (Heal 965 x 15):
(25) Seeds
(25) Tat Fiberplast
(2) ALS
(2) ACRDM
(2) ABEC
all are:
Charges - [OQ 66%, UT 33%]
Power - [OQ 66%, PE 33%]
~){components}(~
Adv Disbursal Mech (Novice):
Power - [OQ 66%, PE 33%]
~){components}(~
Adv Disbursal Mech (Novice):
(25) Class 2 liquid
(25) Yavin Fiberplast
(25) Yavin Fiberplast
charges - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Adv Infection Amplifier (ET2):
(28) Eleton Reactive Gas
(28) Titanium Aluminum
(28) Titanium Aluminum
charges -[DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Adv Resilience Compound (ET3):
(24) Tolium Reactive Gas
(24) Class 1 Radioactive
(24) Class 1 Radioactive
charges -[DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Power - [DR 25%,OQ 75%]
Thank you for your time,
nimh
MataHairy
Thu Apr 14, 2005 6:51 pm
#2
I have this detailed in another post but my suggested changes for the schematics are:
(1) Change the Stim Enhancers Schematics to use ABEC, ACRD and ALS. Change the buff enhancer schematics to use ABEC, ACRDM and ASDS. Currently, these use combat medic components.
(2) Cut all resources in half. For components change 7 to 2, 8 to 3 and 9 to 4.
(3) Use non-creature resources only components in Stim Enhancers.
(4) Use traditional doc resources (eg. Avian Meat) only in Buff Enhancers. Use tradtional CM resources (insect meat) in Poison/Diseases.
Thyrd
Thu Apr 14, 2005 9:25 pm
#3
I'm outraged that my collection of Spider venoms and Rancor biles that spans 4 houses (800 items) will be desimated by these changes. The requirements for componets need to be dropped so that 2 Biles/Venoms may be used, and not made completly redundant.
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