Bio Engineer Archive
Thread: Help us, Obi-wan Chrysalide, you're our only hope!
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Aleskander
Thu Apr 14, 2005 3:45 pm
#1
Please talk to the BE community about the post-CU buffing and how you see the med crafting is going to work. There are a lot of questions, complaints and other things going on here.
Two of the main questions I have are:
1. The insane resource requirements for the new meds. Milk, eggs, fish, reptile meat! and smelted metals?!
2. There is a big question on the BE 0004/0404 dabblers being better than the MBE. All of the schematics for meds are in the 0004 line and any one wanting to do the 0404 lines can craft almost anything a MBE does and do it just as well or with a "12-point suit" can do it better.
So far, all I've seen or heard has been from players, nothing from the Dev's.
Eskie
Fri Apr 15, 2005 4:30 am
#2
Somebody is either reading the doc or the BE forums (or both), resource requirements changed with the last TC publish. Smelted metal is not needed anymore (just as I looted some heating elements on live
). But I have to admit:
a) the amount required is still too high for the benefit offered more than likely (anybody know the duration or charges on the finished items?)
b) The new resource types required are insane
c) Actually POSTING instead of just reading would go long ways. Blixtev and Helios_SOE havent made any bad experiences with their posts in the mainly combat-related forums, as far as I can tell.
a) the amount required is still too high for the benefit offered more than likely (anybody know the duration or charges on the finished items?)
b) The new resource types required are insane
c) Actually POSTING instead of just reading would go long ways. Blixtev and Helios_SOE havent made any bad experiences with their posts in the mainly combat-related forums, as far as I can tell.
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