Bio Engineer Archive
Thread: From a Ranger to a Bio Engineer. Can you handle these changes?
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BioEngine
Mon Apr 18, 2005 10:39 am
#1
It has recently come to my attention that our only guild's Bio Engineer will be working full time, because we have approximately 4 Combat Medics and 2 Doctors who are going to need supplying. I have gone over the new schematics, and the randomness of both organic and inorganic,creature related and harvester related resources that they will require.
For the last week I have been trying to get more resources for our guild's Bio Engineer, because I do not think he will be able to single-handedly produce all of the meds that other guild members will require, and at the same time be able to produce enough income for himself. Unfortunately, only a handful of our other guild members are willing to fish, and it seems that shellfish, egg, milk, and meat stacks will be even more of a concern. I have thought of a few ways to help him out, but I still do not think that it is enough.
Does anyone have suggestions on how to coordinate efforts in gathering the new required amounts and types of resources for a Bio Engineer? I have only been able to obtain 550 Units of some exceptional fish meat by powerfishing for 2 hours straight, even as a 4344 Ranger (for some reason our harvest mods do not apply to filleting fish.) I realize that he would not be able to do it alone. Any tips or advice would be of great use to us. Thank you for your time.
Halthron
Mon Apr 18, 2005 10:48 am
#2
The stickies have the most recent new ingredient requirements and you'll be glad to note that fish and eggs are not in there.
Eskie
Mon Apr 18, 2005 10:49 am
#3
The resource types and amounts got changed. You can find the new required resource types and amounts here.
The resource types are ok now, the only thing I am concerned about is the amount needed in relation to the benefit of the finished products.
The resource types are ok now, the only thing I am concerned about is the amount needed in relation to the benefit of the finished products.
BioEngine
Mon Apr 18, 2005 11:39 am
#4
Thanks for the link, guys. Maybe that whole mixup TC's earlier crafting schematicswas a really cruel April Fools Day joke hehe.
Looks like Elroan won't need as much help as I thought after all....
Guess I can sell this fish meat now 
Flavor: 900
Decay Resistance: 883
Overall Quality: 935
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