Bio Engineer Archive

Thread: The patch for non master BE's

CaptnChris
Thu Dec 18, 2003 7:49 pm
#1

I have been a bio engineer since I started SWG (it was my first elite profession) and I think the latest patch has made the game finally fun for the BE. I gave up on BE for a while, when I heard about the upcoming patches, I decided to give it a rest for a while, and basically did not touch BE for about a month before this patch.

My thoughts are, that its not just the MBE's that are winning big time from this patch, it seems some low quality DNA/not much experimentation is producing some great pets. (I am 3,1,3,3)

Best I have managed is a level 22 Gurrcat with 7k Ham 60% kenetic resists and Medium Poison and Medium Disease, yet to manage any armor tho, that is my next quest. (this is from memory so may not be 100% correct)

I have also got a Kwi with similar stats, but level 27

I am dedicating my new few days to getting some more BE Exp and making some good quality under level 10 pets for my fellow guild mates.

The only annoying thing is I gave up MCH about 3 weeks ago so I could do some artisan and make vehicles, what a waste that was, I never sold a single vehicle, but I do have stock room full of them. And a crap pile of sellable metals. So off I go and re-pick up Creature Handler, the trip to MCH is going to take a lot longer this time, my 2x baby gurreks killing everything in site is no longer going to be an option. Maybe a killer bunny and a kickarse goat!



DEKARD (Tempest)
"I fear not death nor decay" - Dekard '03
ASHH (Gorath)
YamadaMan
Thu Dec 18, 2003 11:15 pm
#2

I'm BE 1111 and I just made level 16 durni with approx: 5k HAM not so high resist and like 120-140 dmg (can't remember exactly)

that's fun !



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

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