Bio Engineer Archive

Thread: check out this dewback i made...

sysfailur
Thu Dec 18, 2003 2:04 am
#1

LOL! Perfect tank! Nice job man!



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MentalSpirit
Thu Dec 18, 2003 2:51 am
#2

which templates you used?



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MissileToad
Thu Dec 18, 2003 3:19 am
#3

Nice! What did you sample to give you light armor yet a ton of vulnerabilities?



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WTS
Thu Dec 18, 2003 8:07 am
#4

i wasn't writing things down as i made this, but it wasn't a first generation effort.

i was on endor, and i think the key is the dilirious merek avenger. lvl 40, ar1, high kinetic resists and low other resists. the first generation i got from trying to drop the level of the creature down to the magical lvl 34. i wasn't completely successful since i topped out at lvl 37. then... after using up all my first generation dna, my buffs had run out and i decided to sample some of the pets i didn't deem sellable. and the result was completely surprising. keeping the the armor, yet getting a CL of only 20.

i'll do more experimenting tonight to see if i can get a better recipe for you guys....



Arandis
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Agathon
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Bad_Bad_Leroy
Thu Dec 18, 2003 8:44 am
#5

I'm noticing a pattern here... It's going to be hard to recreate anyone's uber pets since DNA samples differ so much. Does anyone see this as a problem, or do you welcome the variety?



Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
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WTS
Thu Dec 18, 2003 10:08 am
#6

forgot to mention... i also made a lvl 22 gurreck with similar stats except it also has a tiny amount of energy resists and still has the AR1. (the dewback has that as vulnerability)

would be a good grand wrix replacement i think.



Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

Dathar
Thu Dec 18, 2003 12:55 pm
#7

**edit** 3 off these will alot better than 2 graul maulers... too bad this will get nerfed if it comes out..



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loomis001
Thu Dec 18, 2003 12:57 pm
#8

NOT GETTIING NERFED STOP YELLING NERF



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WTS
Thu Dec 18, 2003 1:42 pm
#9

http://www.imagedump.com/index.cgi?pick=get&tp=23713


that's right, it's only level 20, but has *ar1*, 46% kinetic resists and big HAM.


trade off is vulnerabilities in just about everything else, but i think it's a good trade off.





Arandis
Master Smuggler (Imperial FP for 125 credits each)
Agathon
12 point MDE, 12 point MAS, 14 point Master Artisan

Vendors at -3979 3643 Naboo, outside Theed

maddog0606
Fri Dec 19, 2003 1:10 am
#10

Hate to piss on anyones fire but it was told to the CHs a long time ago in a Galaxy Far Far Away that the DEVs did not like ANY pet less then a CL25 with armor. And that the armor would be removed in a future patch. And for this patch it was anything less then 40 that got armor removed.


That being said if a BE can consistantly make a BE critter of CL25 or less with armor then the logical thing to think is that, yes, the DEVs will remove it from the game some how. We (CHs) did not like hearing it either. But if the DEVs do not remove armor from your CL25BE pets yet keep it removed from wild pets then I will have a hard time understanding why armor was removed from all wild CL40 and less pets.


If I were you I would have my correspondent find out what the DEVs may do in the future to your CL25 or less pets with armor. Heck the DEVs may leave it in. But it is always better to find out sooner then later what may happen.




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KnoleLightfoot
Fri Dec 19, 2003 1:19 am
#11






maddog0606 wrote:

Hate to piss on anyones fire but it was told to the CHs a long time ago in a Galaxy Far Far Away that the DEVs did not like ANY pet less then a CL25 with armor. And that the armor would be removed in a future patch. And for this patch it was anything less then 40 that got armor removed.




Not entirely true...There are still several creatures in the mid to low 30's that still have light AR...but I see your point.

Gazkan
Fri Dec 19, 2003 1:19 am
#12

3 of those isn't way better than 2 graul maulers were pre-nerf.. 2 graul maulers were ridiculous, against kinetic damage anyways...


9700 ham, 75% kinetic,armor light.. translates to 77600 real ham vs. kinetic x2=155200


these criters are about:


10500 ham, 46% kinetic, armor light.. translates to 45570 real ham vs.kinetic x3=136710


Just an FYI. Not to mention maulers had better resists vs. pretty much everything else too. I don't see why this would be something that would be nerfed.. it only provides good resists vs. 1 single damage type.. it's armor against kinetic only in the case of the dewback. Also, the devs never posted anything about anything below lvl 40 not having armor.. that was simply an assumption made by people on their own.

maddog0606
Fri Dec 19, 2003 1:26 am
#13






Gazkan wrote:

Also, the devs never posted anything about anything below lvl 40 not having armor.. that was simply an assumption made by people on their own.




Are we talking about the same thing? Because one of the DEVs did come into the CH forum and said (wrote) that the DEVs felt uncomfortable with pets less then CL27 (or there abouts) having armor and that they would look into how to fix it and that they may have to remove the armor.


I never read anything from the DEVS concerning critters in the CL30 to CL40 range. I think that is why a lot of CHs got upset when it did come to light a week ortwo before this lastpatch.




I should do the world a favor and cap you like ol Yeller
"Weird Al" Yankovic, songwritter, Philosopher, Man about Town.
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