Bio Engineer Archive
Thread: Serious Exploit with New Cloning System
My BE pet has grown to cl10 out of the final 52 CL, but I'm master scout and if I examine it I see it as CL1. You don't hear me complaining though, he he =)
Just wait . There was Bug in the Lesser Dewie and Lesser Bol pre-patch Babies . They remaind CL 0 until they were full grown . was it a bug? of course . but one that can seriously pay off!!
I've had one creature do this too here . reads as a Level 1 . even though its grown 3 times now . I'm capped on CH xp . so no clue if it is giving cl 1 Xp .. = /
By using this new cloning system, it is possible for bio-engineers to have an amazing amount of fun. I must confess, I've been abusing it constantly. What gives?
This system was worth waiting for.
on a more serious note, there is a bugI haven't seen anyone else mention yet:
BE pets appear to count as cl 1. forever. they keep cl in the datapad, but if you examine them in the real world, they dont have any specials, and they're cl 1. You get exp from fighting as if it was cl1. (I tried my cl 12 kaadu, a friend tried his cl 8 blurrg and 12 woolymander, all of them gave 100+ exp for a kill of a cl 1 critter). Unless you should be getting 100 exp for a kill of a cl 1 creature with a cl 12 one?
Pardon but if they are freshly made they need time to grow. They will grow roughly 10% every 12 hours
. So as babies they are cl 1 but once they are full grown their correct levels should display.
Lod-Reh SaJon ~ StarSider