Bio Engineer Archive
Thread: Med Component Experimentation
Mr_Desert wrote:
read the stickies
read his post
I'm trying to find a post about which experimentation categories are important for Medical Components, i.e. what ones are truly necessary, which stats are most desired for the final product, etc... I've looked through all the stickies and SWGMedics.com, everything is either outdated or not relavent. Thanks
Beor wrote:
I'm trying to find a post about which experimentation categories are important for Medical Components, i.e. what ones are truly necessary, which stats are most desired for the final product, etc... I've looked through all the stickies and SWGMedics.com, everything is either outdated or not relavent. Thanks
Beor
Customerslook for power first. Almost always.
Post-CU, med components are very simple to experiment on. The only choices you get are power, or charges. I would recommend, on your first craft, alwaysput all charges in power to find the max, then the rest in charges. On subsequent crafts, with good experimentation success,you may find that you can get within afew points of power and more charges, and chose that route.
As far as what gives the highest power,the components arecontributors, but more important isthe choice of organic and inorganic.With stims, it is essential that you have top of the line organic (seeds).The organic OQ and PE are both equal contributors (50/50 not 66/33 as shown in the formula, long explanation) - look for 900+ in both OQ and PE.For the fiberplast, choose top OQ, unless the UT really, really low (which will affect charges).