Bio Engineer Archive

Thread: The REAL deal about Tissues

Caruso
Sat Oct 18, 2003 1:21 pm
#1

Okay I'm confused now. From reading these boards and even postingthe question myself, I came to the conclusion that the cap for any stat using tissues +25 (i.e. if you have two articles of clothing with +14 camo on each, the total I'd get is +25 instead of +28). So I went to my tailor and placed an order and I, again, inquired to him about the +25 cap. He said to ignore that, and that total cap on any one skill is +125 (this is including whatever skill you have at default before putting on the moded clothes). So according to him, if I have a natural mask scent of +70 and I don two articles of clothing that have +13 each (total +96), I still have +29 left over I can fill (to bring my total to +125).


Is this accurate? It's not that I don't trust the guy, he's actually got a very good rep on my server as the go-to guy for tailoring and I've been a long-time customer of his, so I've ruled out that he is trying to boost up his sales with false info. Is he misinformed? or am I? Forgive my ignorance, but I want to know for sure, his version sounds much better, of course, and I'd like concrete facts on it before I blow more money on moded clothes that aren't going to do squat. Is there a comment from the dev's on this that someone can link? Any and all advice or clarification would be greatly appreciated. Thanks in advance guys.




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Caruso,

JediMasterCarlito
Sat Oct 18, 2003 1:49 pm
#2

Yes, that is correct. My wife's a master BE and my sister a master Tailor. We've been able to confirm that it's +25 max per article of clothing.




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TerIhLon
Sat Oct 18, 2003 2:53 pm
#3

it's +25 per suit i think (testing this soon when my tailor makes my suit)


as for the per article of clothing.. you cannot currently make any bio eng tissue that adds +25 to a single mod...


but for total mods, i will also be testing making clothes with +12 mask scent, +12 cammo, +13 injury treatment, +13 wound treatment.... (infiltrator leggings take rfp AND sc, so they won't get screwed up) .. presumably, i will be able to get all of those tissue's mods into the clothing, but if its max +25... i'll be pretty stuck with my results there.. so i'll post here when things are finished.




_________________________________________________

Ter Ih'Lon of Bria
Genenpets and Pet Supplies [6000, 6650] - Kaadara, Naboo, Bria
For any SWG Info you need to know: http://pieceofscat.com/terihlon
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Sumorex
Sat Oct 18, 2003 2:58 pm
#4

I'd be interested in knowing the method to know +25 per article of clothing is the maximum. I've yet to get a single tissue over +19.



Sumo - Master Bio Engineer - Master Creature Handler

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Caruso
Sat Oct 18, 2003 3:00 pm
#5

Okay conflicting stories again. Here was my original post with the answer given.


http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=25385&highlight=#M25385


+25 per item isn't possible anymore even with the best resources and an amazing experimentation success, this I know. One guy says total +25 for any moded stat regarless of 1 piece of clothing with +25 camo or 25 pieces with +1 camo. The other says you can have a total of +125 default and moded together. Still no straight answer, someones gotta know for sure.




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Caruso,

Sumorex
Sat Oct 18, 2003 3:01 pm
#6

Many of these are difficult to test.


I belive there was an earlier post in the forums where someone demonstrated Injury treatment capped at +25 (the whole suit of clothing, not just a single item).




Sumo - Master Bio Engineer - Master Creature Handler

Omus - Master Artisan, Merchant, Marksman, Musician, Architect, Medic, Doctor, Scout, Brawler, Image Designer, Entertainer, Ranger, Swordsman, Armorsmith, Droid Engineer, Creature Handler, Smuggler

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TerIhLon
Sun Oct 19, 2003 12:10 pm
#7

yeeah thats what i was saying about the +25 cap from the suit.. i think thats the post i got it from... as for +25 from all mods total.. on 1 item? test that with a +15 injury +15 wound treatment.. thats 30 total... or something that takes both rfp and sc.. that'd be easy to get it above 25 for total mods.. thats what im testing as soon as i get a hold of my tailor (went to a concert, didnt have time to pop on.. maybe she'll be on now.. imma go see heh)



_________________________________________________

Ter Ih'Lon of Bria
Genenpets and Pet Supplies [6000, 6650] - Kaadara, Naboo, Bria
For any SWG Info you need to know: http://pieceofscat.com/terihlon
MCH,MBE,MCarbineer,Fencer
YetiIronfist
Sun Oct 19, 2003 2:17 pm
#8

Oh my god the misinformation.

First - your tailor is wrong.

The cap is +25, not 125.

Second - no, it is not +25 per article of clothing.

It is +25 per skill, per character.
DeLaMuerte
Sun Oct 19, 2003 2:30 pm
#9






YetiIronfist wrote:
Oh my god the misinformation.

First - your tailor is wrong.

The cap is +25, not 125.

Second - no, it is not +25 per article of clothing.

It is +25 per skill, per character.




That's how I took it to work as well.



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Nocebo
Sun Oct 19, 2003 2:37 pm
#10

I'm a Master BE and I wear 4 pieces of clothing for +60 total to my mask scent/camo skills. I don't know what the cap is per article of clothing as i've never tried to get more than +16 into one, but I'm sure that is where the +25 number came from.



------------------------------------------------
Gizmo' The Rodian
Happymob
Sun Oct 19, 2003 8:21 pm
#11

Doctor wound treatment affects the amount of a buff, so this should be testable. I don't know if it's +25 max or not, but if yo get a doctor, you should be able to test this very easliy (particularly with a pet since buffs where off on storage).



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TerIhLon
Sun Oct 19, 2003 9:11 pm
#12

huh? what the... am i being absolutely newb here? or are u confused? wth is with the doctor and the buffs and the tissues that tailors make and the bio engs? hehe



_________________________________________________

Ter Ih'Lon of Bria
Genenpets and Pet Supplies [6000, 6650] - Kaadara, Naboo, Bria
For any SWG Info you need to know: http://pieceofscat.com/terihlon
MCH,MBE,MCarbineer,Fencer
XpNsVe
Sun Oct 19, 2003 9:27 pm
#13






TerIhLon wrote:
huh? what the... am i being absolutely newb here? or are u confused? wth is with the doctor and the buffs and the tissues that tailors make and the bio engs? hehe




Absolutely nothing!



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