Bio Engineer Archive

Thread: 60% Kinetic Cap disappointing....

Ictus
Wed Dec 17, 2003 9:03 am
#1

I would of thought the cap would be at least 75% kinetic since if I am not mistaken Frenzied Grauls spawn babies again, so for a pure tank BE's can't match nature. Other than that and the fact certain AE's can't be placed I am pretty happy with the system so far, even if I am totally lost



Ictus - Bria
Razzar77
Wed Dec 17, 2003 11:33 am
#2


This sucks.


60% Kinetic Resist Cap ... the solo days are over for most mobs.

TsiyaAma
Wed Dec 17, 2003 12:29 pm
#3

Actually, nobody's been able to get a FG baby to spawn...they're either ultra-rare(one guy took out 10 lairs) or they "forgot" to put them in...but my TMB did a really good job with a bloodseeker mite queen and she's only got 40% kinetic and light armor, so anything over that that you can put in a clone will be gravy...



Tsiya Ama-Valcyn
Tsiya Ama-Radiant
3 accounts cancelled as of 9/19/04
Betatoxin
Wed Dec 17, 2003 12:38 pm
#4

Still arbitrary caps blow, as does this difficulting in getting AoE attacks to stick. Especially given that one of the baby spawning creatures (screechers from endor) AoE disease.

Sometimes I feel like SOE are used car salesmen, they promise lots but you never seem to get what you thought you were going to get in the end.
TsiyaAma
Wed Dec 17, 2003 5:00 pm
#5

Actually, nobody's been able to get a FG baby to spawn...they're either ultra-rare(one guy took out 10 lairs) or they "forgot" to put them in...but my TMB did a really good job with a bloodseeker mite queen and she's only got 40% kinetic and light armor, so anything over that that you can put in a clone will be gravy...



Tsiya Ama-Valcyn
Tsiya Ama-Radiant
3 accounts cancelled as of 9/19/04
Vorgus
Wed Dec 17, 2003 9:54 pm
#6

Since half of us have used the maulers, let's get serious for one moment... My Graul Mauler, was pretty much only actually hurt if what he was fighting had bleed or poison, other than that, he could pretty much stand there till the end of time getting beat on by half a dozen mobs. Just hit it with a decent Pet Stim B every ten seconds, and he was literally invincible.


Post patch, I can not only not call my mauler, he'd be pathetic if I could use him. But I can assure you that any pet with light armor and 60% kinetic resist, will be FAR from pathetic, no matter what it's HAMS come out to be, that is a mere 15% less resist than the old maulers had, which is still going to equate to a pet that can stand in there forever taking blows, unless what your fighting has bleeds or poison. Pre Patch, I was able to solo a Dune Kimo with a lot of kiting, and a Bile Drenched Quenker (light armor / 45% kinetic resist then) and the pet's you'll be able to make, are BETTER than that thing was (and yes, I am a Commando). My point is, if you can't get the job done with a 10K Ham pet with light armor, 60% kinetic resist, and a special like intimidate or stun, what exactly are you fighting? If you need a pet that's better than that (and a pet like that is easily makeable) then your either trying to solo Krayts, or you need to work on your own damage output.


At worst, the nerf is a mere 15% on kinetic and that doesn't even equate to 15% more damage taken on the pet per blow, and more importantly, most things you will fight got WEAKER this patch. Yes, FS NPC's got much stronger, as did a few other things, but in general, a MCH is now potentially STRONGER than they were before the patch. The ones that get hurt are the Non CH, and the lower level CH's, and even there, I'm seeing examples of pet's on this very forum, that are better than what was available before the patch for even those in that range.


CH may have taken a nerf in the fact that they will now have to BUY a pet, if they want the best there is... but since those pets they can buy are very capable, I don't see much haveing changed at the high end of the CH scale.


Vorgus

Tal-N
Wed Dec 17, 2003 11:14 pm
#7

Merek harvesters are 75% kinetic too.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
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ElegantFunnyMan
Thu Dec 18, 2003 1:26 am
#8

I don't think 75% Kinetic (or anything else) exists anywhere anymore.


Remember how the GSP used to have 75% resist to Kinetic?


Not anymore. Try 40%.


Every creature got changed, armor got removed from creatures below CL 40, and even the grauls were not exempt.

DarthTaosin
Thu Dec 18, 2003 1:28 am
#9

75% kinetic is on Merek Harvesters and Malkloc Plains Walkers.


Whether either is tame-able is up in the air at this point.




Taosin
~ Dathomir Expert ~
~ & ~
Rare Items Collector

stealthllama
Thu Dec 18, 2003 1:32 am
#10

Frenzied and Ancient grauls have been confirmed to spawn babies on live servers. Harverstor has not. And to the person that said that "solo'ing mobs" time is over you are wrong. I was soloing mobs last night just fine with my delerious merek. Dont forget that the mobs themselves have been made weaker as well.
WookieOgre
Thu Dec 18, 2003 1:35 am
#11






ElegantFunnyMan wrote:

I don't think 75% Kinetic (or anything else) exists anywhere anymore.


Remember how the GSP used to have 75% resist to Kinetic?


Not anymore. Try 40%.


Every creature got changed, armor got removed from creatures below CL 40, and even the grauls were not exempt.







Actually Frenzied Grauls still have 75% resists to Kinetic. Also GSP's only had 60% before the patch. Although your comment about every creature below CL 40 has no armor is as far as I know correct.


All this talk about a disappointing 60% Kinetic Cap is unwarranted. I've been a MCH for 3 months and I can tell you the Maul Grauler was too good at 75% Kinetic. When you can beat anything in the game with a Maul Grauler there is a problem. So the problem wasn't the Grauler it was the insane resists of 75% combined with the light armor. Since almost every creature eventually defaults to Kinetic fighting when you attack, 75% Kinetic is too good (not to mention wielding two Maulers which was overkill). IMO 60% is perfect and should only be on pets that are CL50 and above.

Taduc
Thu Dec 18, 2003 1:37 am
#12

hilltop gurreck hunters have 65% kinetic - i got 2 successful samples then corpsed the cat.



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Taduc
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