Bio Engineer Archive
Thread: whats the blast4ed trick to imbued pets with armor
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loomis001
Thu Dec 18, 2003 3:02 am
#1
tring to add armor 1 dna to my pets...whats the secret to get them to stick to the dna templete
Joilhath
Thu Dec 18, 2003 3:28 am
#2
It normally just involves using DNA with the armor then researching Physique and some time requires research in Prowess as well.
Joilhath
Thu Dec 18, 2003 3:33 am
#4
That I can't say I have never had a problem getting armor to stick unless I get a failure on the research. At the moment all of the pets I've been playing with have light armor.
fatgit
Thu Dec 18, 2003 3:44 am
#5
Ive been using all light armour DNA, and experimenting Phys/Prow/Agg to max and only twice got light armour, and Im using anything high level on dathomir for samples :/
MentalSpirit
Thu Dec 18, 2003 4:09 am
#6
get light armor dna with physics (first and 2nd line) in total over 800. then experiment on phys. until it reaches light armor
Taduc
Thu Dec 18, 2003 6:59 am
#7
I got the Light Armor to stick when I experimented the Physique past 53%... not sure if that had anything to do with it, but has seemed to work on several creatures. I added all Light Armor DNA, It doesn't usually show up before experimenting... but use your points on Physique first.
woeslinger
Thu Dec 18, 2003 7:16 am
#8
Ive been doing experiments on this. So far the most reliable way I've found was to make sure you have light armor DNA in Physique, Prowess, and Aggression. After that experiment on Physique and once it passes 50%, light should stick. Now, I have a couple theories I want to test after work. I am going to assume that light armor DNA is required to be in Physique since you need to experiment on it. Beyond that, my theory is that there needs to be at least 3 light armor DNA samples in the template. I want to verify this by trying light armor in physique and then 2 others...testing them all. If this theory is correct, I will try to lower the CL of the templates to see how low it can go. To do this I theorize I will make a few critters with light sample them and add that DNA to only 3 slots, filling the remaining 2 with the lowest DNA samples available...If that sticks use DNA from THAT clone with armor in 3 slots and again low lvl DNA in the other 2...repeat until I find out if there is a level cap on armor. Good luck with your experiments everyone!
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