Bio Engineer Archive

Thread: So is BE now Fixed?

Ictus
Thu Jan 08, 2004 10:06 am
#1

Ok, its sounds like anything I made that was under level 35 is now going to be invalid. So the big question is the system actually fixed now? Can I start remaking pets and get actual valid stats?



Ictus - Bria
BakeTheTank
Thu Jan 08, 2004 10:12 am
#2

Probably, for about a week or two, then they'll change the system again just to keep us on our toes...
Scorus
Thu Jan 08, 2004 12:08 pm
#3

No, people have reported making post-patch critters that could not be called. This was a hotfix designed to stop the balance problems being caused by the bug, the bug is still alive and well. That combined with the lack of documentation suggests to me that we would be better off doing other things over the next week or so. Tissues, pet meds or other professions...



Scorus
Berlappen
Thu Jan 08, 2004 12:12 pm
#4

sillyiest craap i've heard. Instead of putting an invalid message in the game and taking lunch for 3 hours SOE, hault the new bio system completely untill it's working right and all that can be produced can be used.

This lazy action deserves a DERP!
Ictus
Thu Jan 08, 2004 2:09 pm
#5

Great, sounds like we may have to wait for the next publish to get it working.





Side Note: You know, In my mind, my mouse cursor has been hovering over the cancel button, waiting to see if I will click or not depending on what is in the next publish. The sad fact is most of my friends have already left the game and skeptical about the new changes on the horizon. Sweeping changes to mmrpgs is a make or break deal and I wonder how it will go for this game. I know all the BE's and alot of there customers are a pissed at the hotfix, but we knew it was coming and if they can fix so future pets aren't invalid perhaps it won't be that bad. What I am waiting for is all the screaming from the global player damage nerf and the armor cert system




Ictus - Bria
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