Bio Engineer Archive
Thread: Avoiding going over CL 70
My first high CL pet came out to be CL 73. So, I've been trying, since the big CH/BE patch, to get close to, but not over, CL 70. I do this 'simply' by comparing the stats of the clone I'm experimenting on to the stats of other clones I've made with CL near 70. Keep in mind that CL depends on the following:
Hardiness, Dexterity, and Intellect (controls HAM)
Cleverness (controls To Hit)
Courage (controls Attack Speed)
Power (controls Damage)
Armor
Resists and Vulnerabilities
Specials and Ranged Attack
I don't claim to know how much each of the above affect CL. But, Vulnerabilites definitely have a very large affect on CL. HAM and Resists (defensive attributes) also definitely affect CL. Cleverness, Courage, and Power (offensive attributes) also clearly have a large affect on CL. Armor seems to add in the neighborhood of 10 CLs.
Listed below are a number of pets with CL near 70 that I have made recently. All have Light Armor.
64 64 66 68 68 70 70 75 CL
702680709666725748725693Hardiness
631611619671701693701729Fortitude
610620520658600584640680Dexterity
423428324339425336340332Endurance
688717664649728720734657Intelligence
618589613599657649660656Cleverness
630643663682514609613590Dependability
511509505513511500503493Courage
462236236353619466471480Fierceness
659640632728689719725641Power
50 55 50 46 40 49 49 45 Kinetic
60 52 60 59 60 57 57 60 Energy
15 Vu 11 Vu 20 Vu Vu 22 Blast
70 85 69 98 100 94 94 95 Heat
41 Vu 39 83 100 4141 91 Cold
70 85 69 98 100 94 94 95 Electricity
13 56 11 6 20 23 23 22 Acid
13 11 11 17 20 19 20 22 Stun
Bld Stn BldStnCrip--- Stn ? Special 1
Diz Diz Diz DizDizDiz Diz ? Special 2
No Yes No YesNoYesYes ? Ranged
The CL 73 was with 3 Mutant Rancor and 2 Bark Mite Burrower Queen (CL 60) samples and full experimentation. I mistakenly assumed 2 CL 60s would keep me from going over CL 70.
The 2 CL 70s were made with Mutant Rancor in slots 1, 3, and 5 and BMB Queen in 2 and 4. Both times I only used 6 exp points: 2 each in Psych and Agression and 1 each in Phys and Mental.