Bio Engineer Archive
Thread: 12pt BE & Research City
Every little bit of experimentation matters, just not a lot.
My crafter has +25 exp/+25 assembly clothes, plus FS experimentation and technique. When crafting I usually can get enough amazings to be worth an extra experimental point.
The difference was very obvious back in the day when I was crafting Janta Enhance packs. Before the FS skills (but with the clothes and in a research center), I would make only about 1 in 3 packs "perfect", after FS crafting I was essentially 100% perfect, and over half the time with 1 extra point for more charges.
The extra experimentation was very important when i was hand crafting a lot of expensive components. When making schematics, however, you can just delete the ones that aren't up to standards and start over again.
What Kind of CA are you guys talking about. I'm new in the BE thing, so I need to find out what do I need to buy for when I hit Master BE.
Tx for you help
Message Edited by Sirfabius on 08-17-2005 06:49 AM
Medical Assembly
you get 1 experimentation point for every 10 pts of experimentation skill. at master you have +100 (10 pts). you can use CAs to get another +25, but +20 will give you +120 (12 pts).
you would have a hard time proving to me that assembly does anything, but... yeah.