Bio Engineer Archive

Thread: Deed questions from a decorator...

GrendelsMother
Tue Aug 16, 2005 6:07 pm
#1

I was wondering if bio engineers can still make deeded creatures with custom names to be placed inside a building. If so, is the size smaller due to no experience gained yet by the creature? If I have a bio engineer make me three bantha deeds to drop in my basement, will the poor creatures look just like a real bantha..??


And I know this is a stretch, but can you still make a creature with the disease attribute the way you used to... adding the disease special attack DNA to the special attack slot (which I am sure does no longerexists)??



Sorry for the silly questions, but I want to know if my BE creature deeds should come with me when I pack for my server change, or if I should just remake them all by another BE once I arrive at my new server. I wonder if creature deeds will even make the trip over with me....



Tzitzimime - Creature Handler and Pikeman since the beginning.
I continue to play this game out of love for my professions.

When the "New Game Enhancements" go live, I will leave this game.
You can give it a pretty name, but it does not hide your shame...

"I mean, what is a pikeman and why is it something in the game? The only other profession we didn't absorb into one of these iconic templates is the creature handler and only 1% of our players play that character type."
- SOE Producer Dallas Dickinson (unknowing and misinformed)
Dorelli
Wed Aug 17, 2005 2:35 am
#2






GrendelsMother wrote:

I was wondering if bio engineers can still make deeded creatures with custom names to be placed inside a building. If so, is the size smaller due to no experience gained yet by the creature? If I have a bio engineer make me three bantha deeds to drop in my basement, will the poor creatures look just like a real bantha..??


And I know this is a stretch, but can you still make a creature with the disease attribute the way you used to... adding the disease special attack DNA to the special attack slot (which I am sure does no longerexists)??



Sorry for the silly questions, but I want to know if my BE creature deeds should come with me when I pack for my server change, or if I should just remake them all by another BE once I arrive at my new server. I wonder if creature deeds will even make the trip over with me....





Hiya ... moving is SUCH fun


BE's can still make deeded creatures with custom names. They still drop with the 'default' size - ie. new bantha will look like old bantha when the deed is dropped. (as you are aware, size is an issues with BE pets but that doesn't happen until they are tamed). Multiple lines on deed names is possible as well.


You cannot now make a creature with any special attributes such as disease, poison, etc.



Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

GrendelsMother
Wed Aug 17, 2005 4:51 am
#3

Thank you very much Dorelli for all the clear information. As it is, this is a very stressfulordeal just to prepare for the server change... I can only hope the process goes smoothly. I have some diseased veermoks I knew would not be replicable, but wanted to be sure before I carry them with me to my new home. As a creature handler, bringing just my deeded animals and not being able to transfer my own pack is killing me... I have had a bantha with me for over two years now. I hope it is all worth it...





Tzitzimime - Creature Handler and Pikeman since the beginning.
I continue to play this game out of love for my professions.

When the "New Game Enhancements" go live, I will leave this game.
You can give it a pretty name, but it does not hide your shame...

"I mean, what is a pikeman and why is it something in the game? The only other profession we didn't absorb into one of these iconic templates is the creature handler and only 1% of our players play that character type."
- SOE Producer Dallas Dickinson (unknowing and misinformed)
goatt_13
Wed Aug 17, 2005 10:40 am
#4

are you requesting that the disease attribute carry over as tamed, or just to show on a deeded/decorative pet?

a month or so after the CURB, i did make a few pets using old DNA, and the special abilities did stick. In fact, they did so post-tame, as well, i just can't access them.

has this changed, too? if not, i suppose it is possible to track down a stubborn BE that held onto old DNA samples.



---------------------------------
Museum of Bio-Engineering: Kettemoor: Naboo: -2660, 5514
Museum of Creature Handling/Large Animal Exhibit: Kettemoor: Naboo: -2538, 5118
Dorelli
Wed Aug 17, 2005 11:28 am
#5

Good point that - i forgot about old dna ...






Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

goatt_13
Wed Aug 17, 2005 11:42 am
#6

see, this thread is a stubborn old BE confessional.



---------------------------------
Museum of Bio-Engineering: Kettemoor: Naboo: -2660, 5514
Museum of Creature Handling/Large Animal Exhibit: Kettemoor: Naboo: -2538, 5118
GrendelsMother
Wed Aug 17, 2005 10:30 pm
#7

I might as well carry the veermoks with me then.


There may be no stubborn bio-engineers where I arrive....





Tzitzimime - Creature Handler and Pikeman since the beginning.
I continue to play this game out of love for my professions.

When the "New Game Enhancements" go live, I will leave this game.
You can give it a pretty name, but it does not hide your shame...

"I mean, what is a pikeman and why is it something in the game? The only other profession we didn't absorb into one of these iconic templates is the creature handler and only 1% of our players play that character type."
- SOE Producer Dallas Dickinson (unknowing and misinformed)
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