Bio Engineer Archive

Thread: please help me

CreatureCharmer
Sun Jul 13, 2003 9:44 pm
#1

I have a friend who created a rather long macro to do tedious work...however, he cannot get the macro to stop...ever! Even if he does something else, it interupts what he's trying to do.



Any advice? I know there is a macro for crafting and a command to stop it, /cancelCraftingSession
But how would one stop a survey one..or any macro for that matter?

Kenelm1
Sun Jul 13, 2003 10:07 pm
#2

I would also love a reply to this. I made a macro to do some surveying then I head to town and keep stopping along the way to sample again. Maybe thats a punishment we get for making a macro too long?



Baucent' & Kenelm Grayson
Ahazi Server
Escalon, Talus
--------------
Jedi Initiate
Vertog
Sun Jul 13, 2003 10:10 pm
#3

You have to /quit or /sit and /logout. Then log back on. That's the only way to stop a macro at this time.
CreatureCharmer
Sun Jul 13, 2003 10:14 pm
#4

Thank you, Vertog
Knife
Thu Sep 18, 2003 1:25 am
#5

Assembly makes it so you poduce better items with less likelyhood of failure. Experimentation increases the numeber of experimentation points you get when you experiment.


You need to use a crafting station to make a dewback, public or private it doesn't matter. To make vitality packs you need a private crafting station though (one in someones house, or in a droid).

moonraker3
Thu Sep 18, 2003 12:42 pm
#6

ok i just got tissue one along with the other one i forgot, it has to do with experimentation and assembly ,the one on the far right,..and my question is what does that do?the experiment side and my secnd question is, what does bio enhancers and conglogitive enhancers do??


please help cause i cant use them anywhere

moonraker3
Thu Sep 18, 2003 12:49 pm
#7

oh and one more thing,...where did pet vitalityApack a go???????? i was supposed to get it with tissue 1 also i didnt get a dewback template either with clone one,...is it just me???
BigSlimUK
Tue Dec 30, 2003 9:50 pm
#8

Im am going for master rifleman and am wondering if master doctor is a good profession to go with that.


My other choise is Master Ranger, please help me, i really cant decide, is there anything that maybe i dont know about Doctor that can swing it for me.


Atm im Ranger/ch because its helping me get to master rifleman but once i get there should i switch and go gor master doc?

BigSlimUK
Tue Dec 30, 2003 9:51 pm
#9

forgot to check the "keep message at top of the board list" button
BubbaHoTepp
Wed Dec 31, 2003 7:48 am
#10

I dont know if Master Doctor is right for Rifleman. But if you want some good healing ability you should try Master combat medic it has ranged stims, areastims, poison, disease.Might be the right thing for you going up the rifleman trees.


Doctors have some good bennies..like Buff's, Heal poison, heal diseases and revive. Doctors have to be within 5M to heal someone or pet not that good in combat. Thats if your going to be doing a lot of hunting with groups.


So it realy depends on what your rifleman roll is If you want to be knee deep in the fightI would go MCM or support just go Master Doctor. Its a tought choice ill give you that.


DEGA,


Shadowfire



BigSlimUK
Wed Dec 31, 2003 10:18 am
#11

your input is greatly appreciated, the main thing that is drawing me to master doc though is the ability to buff, my health and action sub stats are all 400, and the ability to buff myself would be a great advantage.


My final destination is being able to PvP and actually win a few.


As i siad before im using ch and ranger to get me up the rifleman tree, so once i get there i will be looking elsewhere to put my skills into the best support profession there is, i believe doctor is that profession.


The only thing i will miss from ranger is the terrain mods and the camps.


Wil being able to buff and heal myself compensate for those losses?

Glasi
Wed Dec 31, 2003 12:42 pm
#12



BigSlimUK wrote:

your input is greatly appreciated, the main thing that is drawing me to master doc though is the ability to buff, my health and action sub stats are all 400, and the ability to buff myself would be a great advantage.

My final destination is being able to PvP and actually win a few.

As i siad before im using ch and ranger to get me up the rifleman tree, so once i get there i will be looking elsewhere to put my skills into the best support profession there is, i believe doctor is that profession.

The only thing i will miss from ranger is the terrain mods and the camps.

Wil being able to buff and heal myself compensate for those losses?






personally i think doc goes with everything. but i'm biased

if you really want to PvP you might be happier with combat medic. mind poison & disease with rifleman abilities and i think you'd be good to go. you can always find a doc to buff you.



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RIP -- BHA & swgbounties.com
Glasi
Wed Dec 31, 2003 12:44 pm
#13

dang edit button.

combat med has some terrain negotiation skills as well. so you wouldn't be losing quite as much by droping ranger.

i'm a doc/carbineer and i'm always the slow one in group hunts. if the group is big enough and whatever we're hunting was at the top of a hill it's dead by the time i get there



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RIP -- BHA & swgbounties.com
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