Bio Engineer Archive

Thread: BE Pet Help (Strong Poison/Disease, High HAM, armor, resists)

Comply
Fri Sep 10, 2004 3:19 am
#1

Totally impossible?


I would like to have a pet made for me with a strong disease/poison for specials, about 10k HAM, Blast/Elec/Kin/Energy resists highest(around 70-80 maybe?), and high resists to everything else. Also, ranged, and at least light armor.



Anyone have any templates they could share? Or if that pet would even work?
DoritosNVodka
Fri Sep 10, 2004 4:13 am
#2

"with a strong disease/poison for specials"....


For the Specials... Merek Death's Head. It's Specials are Strong Poison & Disease. But, 45 on the Kinetic Resist, 5 on most others. But, Energy Vun.


To get the Resists worked out, it's going to take some Generational work to balance them out.


With all the Resists you want and if you are NOT moving up the CH line. Your current Max Level Pet limit is 31. I think with all the Resists you want. It will push it above that (I'm guessing into the CL45+++ range)


Currently doing a set for myself (one with those Specials). 11K, 10k, 10k HAM. AR1 60 Kinetic Resist (which is the max for BE pets), Vun to all others. Modest 380 (to 400) Damage, 2.0-2.1 Speed, .35 - .40 ToHit. They are coming out as CL 30-34....
lammergeier
Fri Sep 10, 2004 9:35 am
#3

strong disease? hits for about 5 wounds a tick. not really as amazing as it sounds.

strong poison? 110/tick.

if you want a special that might actually keep you alive, you're better off looking for intimidation, period. intim cuts damage by 50%. adding intim is as good as adding armor... and gives the same protection to any ally as it does to the clone.

AR1 is as high as any clone can go, and should be among the first things you list. AR2 or 3 isn't going to happen.

kinetic resists, as already noted, are capped at 60%. I'm guessing that you've got at least some PvP in mind, and 'high resists to everything else' isn't really specific enough to work with.

ranged attack is easy enough.

now, with that in mind... a CL should be the FIRST thing you ask for.

if you're capped at CL31, then that puts a hard limit on what you can expect in a clone. resists and specials can bump a creature's CL quickly. I've made first generation clones with AR1 kinetic 60% at CL29, but with vulns to everything else: they're PvE player vs critter clones, not PvP or PvE player vs NPC.

anything you CAN get will be multi-generational. it will require a trip to at least endor, and perhaps to 2 or 3 more planets. hoping against crit fails and DNA resample fails, that'll be 5 DNA for each 1st generation... and to shoot for a low CL, might take more than a few tries.

to get a better answer, you need to ask a better question. as an example:

"I'm looking for a possible recipe, or a BioE to make, a clone. I want to use this clone for PvP, and my max CL is 31 (CH 2223). I'm looking for AR1, and resists to match the types of damage normally found in PvP situations."



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Comply
Sat Sep 11, 2004 1:22 am
#4


"I'm looking for a possible recipe, or a BioE to make, a clone. I want to use this clone for PvP, and my max CL is 31 (CH 2223). I'm looking for AR1, and resists to match the types of damage normally found in PvP situations."


This pet isn't for PVP.


I will be master CH in a week maybe so CL doesn't matter much.

If strong disease and poison aren't that good I shoudl just go with intim and knockdown/dizzy then.




"'high resists to everything else' isn't really specific enough to work with"


I thought it was specific enough to work with....I want high resists. To everything.

I need the highest to be Kinetic, Energy, Blast.
Vaelorn
Sat Sep 11, 2004 1:38 am
#5

Toxic Merek Battlelords have AR1 and a good 40-80% resistance to everything... except Energy, to which they are vulnerable. I'm not sure if there's a reasonable way to get Energy resistance while working with vulnerable DNA, though. If there is, it will surely involve several generations to work it out.


If only you could meld the resistances of a Toxic Merek Battlelord and a Rhoa Kwi Pack Leader...
lammergeier
Sat Sep 11, 2004 2:03 am
#6

you've helped us all out by changing the scope of the CL: up to CL70.

now... let's talk about what you're looking for in THAT range:

intim is a must.

AR1 is a must.

if you're willing to listen to reason, and abandon strong disease/poison, then listen a little further: CH pets don't use KD.

if YOU have a KD, or a diz, then use it. if you don't have them? take the diz (for now). the devs have made fish-flop attacks and combos ineffective (go to the archives, and check rifle skills about 8 months ago for an example). a dizzy attack PLUS an intentional posture change can lead to a 'SOFT KD'. diz and /lunge won't do it, unless they stand up.

my advice? forget a second special. get an intim, learn how to use it (a /follow, /pause 1, /special1 toolbar icon will do wonders), and leave the other slot blank or undefined.


as for the resists? KNOW YOUR TARGET.

if you're NOT working a PvP angle, you can do quite well with kinetic and energy resists. if you're looking at specific blast/elec/etc resists... and NOT for PvP... then you've given the BioE SOME of the information they need to craft:

kinetic: PvE, critter.

energy: PvE, NPC.

blast: Axkva Min. she has a powerhammer. she can also use it as a lightsaber for 'special attacks.'

elec: ??? I'm sure someone can think of a PvE mob with an LLC or pike that qualifies... otherwise, I have to assume you're looking for a nightsister hunting pet.

high resists are nice... but the point of BioE is to tailor a clone to the SPECIFIC NEEDS of the user.

the clone we can make for all seasons will be vastly inferior to the clone we can make, custom tailored, to a specific demand.


you've answered SOME of the holes you left in the initial post... but give us more to work with, and we can give you a better response.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Midros
Sun Sep 12, 2004 11:02 am
#7

Hey... Can Plague Strike from the bull rancor be bred into BE pets?



Midros Brime, Naritus.
ArthurDentOnBria
Sun Sep 12, 2004 11:12 am
#8






lammergeier wrote:
you've helped us all out by changing the scope of the CL: up to CL70.

now... let's talk about what you're looking for in THAT range:

intim is a must.






Eh, I dunno about that. Intimidation is nice on a lower level pet where you are just throwing it out there to take a beating and hope it stays alive long enough for you to kill everything, but on a CL 70 creature I think the role of said creature goes far beyond just tanking. Frankly, I don't think it's worth sacrificing a bunch of damage (like you're goingto have to do most likely) to get intimidation. I'll take the damage every time



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Kevm
Sun Sep 12, 2004 11:36 am
#9






Midros wrote:
Hey... Can Plague Strike from the bull rancor be bred into BE pets?





Nope



Kreegan Lirpa
MBE - Cairdeas City - Wanderhome

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