Bio Engineer Archive

Thread: New BE with a HIGH resist pet question!

greinkar
Sat Dec 11, 2004 9:54 pm
#1

I have been master BE for about a week now. I have tried over and over to make Lvl 10 tanks, but I keep getting Lvl 11 and started getting frustrated. Anyway... I decided to try making some uber high level pets for a few CHs in my guild. My 5th pet I made came out with some interesting stats and I was curious as to how rare/expensive a pet like this might be. Here is what I came out with....:


Kimogila CL58

Health 13045

Action 12327

Mind 13333


Light Armor

Kinetic - 60%

Energy - 40%

Blast - 6%

Heat - Vuln

Cold - Vuln

Elec - Vuln

Acid - 6%

Stun - 90% (!!!)


NINETY % STUN!!! Is that a rare find in a pet? I know everyone looks for stun resist composite armor, but how important is it for a pet? And how often do CHs go looking for a pet with that kind of stun resist? Also, what is the cap for HAM stats? Any help would be great! As I said I am VERY new to all this and am still learning. By the way, trying to sample Mutant Rancors is not my cup of tea! haha



Main - Jedi
Alt #1 - Master Rifleman / Master Doctor
Vladukis - Master Tailor / Master Bio Engineer
- - Please offer any items I win to my vendor BE Tissues and Chef Trim - -
Vendors: Talus, Syndiville -4716 -5855
Laous
Sat Dec 11, 2004 10:39 pm
#2

Stun is not so rare in pets - possible to get 100% stun with bol crushers and/or tortons.

I'm no master BE or anything but that looks like a nice pet to me.

One thing i'm wondering after seeing this though is if anyone has been able to break 60% kinetic..



Laous Lao - Jedi Master
Popsicle - Master Bounty Hunter
Gramercy - Spy
There is only one "Return", and it is of the Jedi, not the king.

Grozurr
Sat Dec 11, 2004 11:39 pm
#3


90% is nice, but honestly Ch's will probably overlook it because it is vuln to heat and elec and stun and only has 6% blast and acid. While i've not played with the pets much in combat, i've found that generally CH's who know what they're looking for and aren't just grinding CH want a high-level, well-rounded pet. Also dmg becomes very important as does to-hit and speed as well as ESPECIALLY specials-when a CH looks for a pet they usually have a special or two in mind (dizzy, kd, intimidate, strong poison seem to be favorites though there are other good ones out there too.

No idea how often Ch's look for what, nor do i know if there is a HAM cap, though i would say that would be whatever the highest 5 sampled mutant rancor HAM's have been in server history, expeimented fully into physique, prowress, and mental to full with amazing successes in all combines. (no way to tell)

If you're going to be making high level pets, then my sugesstion to you is to get used to sampling MR's, because that pretty much what you'll be going after for the high level b/c it's the biggest thing we can sample. I'm sure, however, that you'll quickly find that CL isn't the only thing that's important in a pet, as you can make great CL 50's and horrible CL 60's.


Grozzer

Breeder/Sentinel
Kauri



P.S. If you want to stop by my shop and see the few pets i've put up there, it's a vendor labeled "MSC BE goods" in the second room of the coronet superstore.
GoldMemberBria
Sun Dec 12, 2004 10:45 am
#4



60/40 light armor resists are pretty nice

Message Edited by GoldMemberBria on 12-12-2004 09:47 AM



Vola Goce - Bounty Hunter/Commando/Hunter
"Doc" Holliday - Smuggler/Combat Medic


ArthurDentOnBria
Sun Dec 12, 2004 10:46 am
#5


Well here is the thing. Pets tend to be in a lot higher demand when they are in certain CL ranges.CL 10, CL 12-23, CL 30-37, 67-70, those are the ranges that sell best. They correspond to certain common CH templates and usages. In my experience I've never been asked to make something between 40-60, not once. Usually someone with that much CH skill will just go ahead and get master, and when they are a master they generally either like to wield one pet (CL 70), two pets (CL 35), or three pets (CL 23) of roughly equal abilities.


When I started out I too swore I had no interest at all in sampling mutant rancors after reading all the horror stories, so I focused on the other common CL ranges (as stated above). But eventually I started getting friends that wanted CL 70's, and I wasn't about to tell a friend to go to another BE was I? So I begrugingly started making them and it the danger/challenge aspect kind of grew on me.


Anyhow, if you really don't want to sample mutant rancors, then you should probably be shooting for CL 35 and lower on every pet that you make then, because you won't be able to make anything that appeals to an MCH wanting a single pet.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


droid327
Sun Dec 12, 2004 1:59 pm
#6






greinkar wrote:

I have been master BE for about a week now. I have tried over and over to make Lvl 10 tanks, but I keep getting Lvl 11 and started getting frustrated. Anyway... I decided to try making some uber high level pets for a few CHs in my guild. My 5th pet I made came out with some interesting stats and I was curious as to how rare/expensive a pet like this might be. Here is what I came out with....:


Kimogila CL58

Health 13045

Action 12327

Mind 13333


Light Armor

Kinetic - 60%

Energy - 40%

Blast - 6%

Heat - Vuln

Cold - Vuln

Elec - Vuln

Acid - 6%

Stun - 90% (!!!)


NINETY % STUN!!! Is that a rare find in a pet? I know everyone looks for stun resist composite armor, but how important is it for a pet? And how often do CHs go looking for a pet with that kind of stun resist? Also, what is the cap for HAM stats? Any help would be great! As I said I am VERY new to all this and am still learning. By the way, trying to sample Mutant Rancors is not my cup of tea! haha





I see you discovered Young Malkloc Plainswalkers =)


Stun resist is nice to have in pets for going against NPCs with tangle pistols/stun baton...other than that, its not that crucial. Kinetic is the most important stat for CHs since thats what most NPCs and all creatures do, and energy is pretty close. Both those hard-cap at 60, btw, for whoever was asking about that. The fact that pets wont last long against high level content no matter what really limits the usefulness of resists besides kinetic and energy. The other vulns really dont matter either, BTW.

What specials are on this pet? Stun/intim would make it very very nice....

The HAM is good, I'd say about 15k is really the theoretical limit on any one HAM stat. Unfortunately, any CL more than about 38 and less than 65 really isnt practical, since you cant usetwo useful pets at once with one at this level, and you could always use a better or higher level single pet. Also Kimos, while intimidating, arent a very practical pet skin to use for combat. And yes, if you wanna make MCH pets, MR is a foregone conclusion.


You wont be able to command a premium price for this pet, since that seems to be your ultimate question



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
greinkar
Sun Dec 12, 2004 5:51 pm
#7

cool! thanks for all the input guys


I figured the CL58 was going to hurt me some. Kind of an odd level that doesn't let you use more than one good pet (as someone stated). I can't remember what the specials were on it, and I can't get in to check it out cause the login server is currently down. GRRR


Anyway, at lease now I have an idea of what resists to shoot for and what CL to stay around.


Thanks again everyone!!




Main - Jedi
Alt #1 - Master Rifleman / Master Doctor
Vladukis - Master Tailor / Master Bio Engineer
- - Please offer any items I win to my vendor BE Tissues and Chef Trim - -
Vendors: Talus, Syndiville -4716 -5855
droid327
Mon Dec 13, 2004 12:08 am
#8

and dont use kimo/rancor/graul skins! Every "Big" animal will have a REALLY annoying problem fighting "small" animals since the big animal wants to fight from 5m away and the small animal wants to fight from 2m (or something similar) away so the kimo will keep running away from the lil critter you're trying to kill, trying to get to its ideal range =)



Jekk Badlander
Lowca
Commando - Rebel Pilot
------------------------------------------------
Factor
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