Bio Engineer Archive

Thread: Real and Theoretical Highest Values on Any One Stat

Hylidex
Sun Dec 12, 2004 7:42 am
#1


I see a lot of speculation about theoretical limits on various stats, and my own experience seems to support the ones I have seen. Some are quite clear, for example, the 60% cap on kinetic resistance. I encounter that all the time in pets that have components that should give a higher resistance. Now, I'm wondering, what is the actual highest value you ave obtained on each individual stat, regardless of whether the stat might be useful or not? Also, did you notice anything different about the pet with that stat? As a reminder, here are the stats on the final pet, and I'd like to include a combination stat or two. For clear caps, I've included my own maximum. Note that these represent the highest single stat obtained on any one pet, not the highest combination on a pet:


CL:

Health:

Action:

Mind:

Armor: Light

Attack speed:

To Hit:

Damage:

Resistances:

Kinetic: 60%

Energy: 60%

Blast:

Heat: 100%

Cold: 100%

Elect: 100%

Acid:

Stun:

Restraint?

Lightsaber:

SA1: n/a

SA2: n/a

Ranged: n/a


Health+Action in same pet:

Health+Action+Mind in same pet:

Sum of resistances with armor:



I included restraint, even though lately none of my pets show the stat. Earlier pets did. I never did understand what it did. Specials don't really have rank, and pets either have ranged or they don't. I'd like to limit this to pets created since the last set of changes to the crafting process.


Here is data for my own pets, at least those I still have record of. I'm not overly proud of them, since I never tried to maximize a single stat, but at least it gives us something to work with and shows how this form works.


CL: 76 (although I didn't keep record of that one's individual stats)

Health: 13,781

Action: 13,315

Mind: 12,543


Armor: Light

Attack speed: 1.98

To Hit: 0.61

Damage: 570-580

Resistances:

Kinetic: 60%

Energy: 60%

Blast: 40%

Heat: 100%

Cold: 100%

Elect: 100%

Acid: 40%

Stun: 90%

Restraint?

Lightsaber: vulnerable

SA1: n/a

SA2: n/a

Ranged: n/a


Health+Action in same pet: 26,772

Health+Action+Mind in same pet: 38,881

Sum of resistances with armor: 560



As I said, my stats weren't very good. I threw away all my records and started over not long ago for RL reasons, so I don't have very many high-level pets in the current records. I'm sure some of you have MUCH better values.



Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
Sinhero
Sun Dec 12, 2004 6:17 pm
#2

Hi,


I'm a rather new MBE on Infinity and since this is my first post here, I'd like to sayhello and many thanks to all of you whose posts I read in the past weeks, finding themenjoyable andVERY helpful.I hope I can contribute some of my earned knowledge in the future to balance things out Currently I'm working my way from 1st-Gen-Pets to Multi-Gen-Pets.. but there were already some critters whose stats are worthy to be mentioned here (marked red):



CL: 76 (as well... died after an attempt of sampling... I guess I learned something :smileyvery-happy

Health: 13,781

Action: 13,315

Mind: 13,063


Armor: Light

Attack speed: 1.97

To Hit: 0.70

Damage: 580-590

Resistances:

Kinetic: 60%

Energy: 60%

Blast: 40%

Heat: 100%

Cold: 100%

Elect: 100%

Acid: 40%

Stun: 90%

Restraint?

Lightsaber: vulnerable

SA1: n/a

SA2: n/a

Ranged: n/a



Health+Action in same pet: 26,772

Health+Action+Mind in same pet: 39,585

Sum of resistances with armor: 560



IGN Sinero DaSilva

Infinity, Corellia 900 -4890

Hylidex
Mon Dec 13, 2004 6:23 am
#3

Wonderful. And great work too. I honestly have never seen a 0.7 in the to hit value.



Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
lammergeier
Mon Dec 13, 2004 8:10 am
#4

I had some DNA from ancient bull rancors and such, and posted this thread a while ago:

results from CL75+ dna

and for easy reference:

CL128
20225/18430/20674
AR2
k 50%
e 60%
blast/acid/stun 14%
heat/cold/elec 100%
900-910 @ 1.99/0.94 dmg


that's 0.94 to hit, btw.

Message Edited by lammergeier on 12-13-2004 01:12 PM



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Hylidex
Mon Dec 13, 2004 11:41 am
#5






lammergeier wrote:
I had some DNA from ancient bull rancors and such, and posted this thread a while ago:

results from CL75+ dna

and for easy reference:

CL128
20225/18430/20674
AR2
k 50%
e 60%
blast/acid/stun 14%
heat/cold/elec 100%
900-910 @ 1.99/0.94 dmg


that's 0.94 to hit, btw.

Message Edited by lammergeier on 12-13-2004 01:12 PM






Gasp. So you hit AR2? It sounds like there is no *theoretical* limit for armor and CL.


I've never seen a 0.94 to hit on anything. I wonder if it can pass 1. I have always taken it to be a percentage, ie. 0.94/1. I had forgotten about this thread. I think we can count it against theoretical limits, but I'm not sure about practical, since it occurred during a game bug.


I'm glad I never ran into that little nightmare in a dark alley.




Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
Hylidex
Tue Dec 14, 2004 11:41 am
#6


Summary thus far:


Stat: Actual max/Theoretical max



CL: 76/128

Health: 13,781/20225

Action: 13,315/18,430

Mind: 13,063/20674

Armor: Light/Medium


Attack speed: 1.97

To Hit: 0.70/0.94

Damage: 580-590/900-910

Resistances:

Kinetic: 60%

Energy: 60%

Blast: 40%

Heat: 100%

Cold: 100%

Elect: 100%

Acid: 40%

Stun: 100%

Restraint?

Lightsaber: vulnerable

SA1: n/a

SA2: n/a

Ranged: n/a


Health+Action in same pet: 26,772/38,655

Health+Action+Mind in same pet: 39,585/59,329

Sum of resistances with armor: 560

Message Edited by Hylidex on 12-14-2004 01:26 PM



Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
Tytan
Tue Dec 14, 2004 11:53 am
#7

I can confirm stun goes up to 100% as well. I can provide some screenie if needed.



= Nyter:Genetics =
= 6228, -4316 =
= Edoras =
= Moenia, Naboo =


Hylidex
Tue Dec 14, 2004 12:25 pm
#8

No screenie necessary. I'm just collecting the data. I couldn't report it, because I have never achieved it.


For now, I'll just edit the above message to reflect that.


Have you obtained any other values higher than the ones listed?



Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
Tytan
Tue Dec 14, 2004 12:34 pm
#9

I will check when I get home, but I am sure I get 80% Acid because I make some pets out of Bark Mite Burrower Queen x5. I will, of course, confirm it.

Also, as I make some pets out of 5 Mantigrue Reapers, I am pretty sure I have done 70% blast. However, if someone has made a pet with 5 Frenzied Graul (which I have not), 90% is quite possible I think.

Message Edited by Tytan on 12-14-2004 11:38 AM



= Nyter:Genetics =
= 6228, -4316 =
= Edoras =
= Moenia, Naboo =


Hylidex
Tue Dec 14, 2004 12:37 pm
#10



If I had to guess, I'd imagine acid will cap at 100%. Sadly, most of the pets I have created have had very low acid resistance. There are certainly creatures that can be sampled with 100% acid resistance. However, I don't want to publish my own speculation, just what people tell me they have actually achieved.


Thanks for supplyinggood concreteinformation.

Oh, and I just earned a new badge a few moments ago:

"...has been ruled off-topic in the "Any Topic" forum."

Message Edited by Hylidex on 12-14-2004 01:40 PM



Hylidex Lightstrider
AFS Outfitters, League of all Factions and Species (LAFS)
-6600, 4440, Theed, Naboo, Gorath
lammergeier
Tue Dec 14, 2004 5:15 pm
#11

AR2 sticks at fortitude 1000+, just as AR1 sticks at fort 500+.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
ArthurDentOnBria
Tue Dec 14, 2004 6:20 pm
#12



I made various pets that were 100% heat (sulfer pool mynock)resist and 100% acid (spitting rawl)resist pets when testing the ranged attack thingy. They all turned out to be useless in such capacity, but at least I can verify that they can be made.


Oh, and of course 100% stun has been verified a bunch of times.


And in terms of practical HAM limits, we had a contest for that a while back


http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=72417


My personal best since the contest is to get just a bit over 14k of health (staying under CL 70). I'm sure that I could do the same for action if I focused on it. Mind is a whole 'nother matter though since experimenting in mind tends to skyrocket the CL.

Message Edited by ArthurDentOnBria on 12-14-2004 05:29 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Tytan
Tue Dec 14, 2004 9:20 pm
#13

OK I can confirm blast 70% using Mantigrue Reapers. But I just realized Seething Bol Crusher goes up to 80% and SBCs are pretty common. But I have never made one with just SBC yet...



= Nyter:Genetics =
= 6228, -4316 =
= Edoras =
= Moenia, Naboo =


Page 1 of 2
Previous Next