Bio Engineer Archive
Thread: Better resources = worse BSN's?
You'd need to repeat your experiment a bunch of times to see the variations in the results. Most of the stuff in the FAQ assumes master level BE, since most of the people doing the research are long time masters. I know that there are "success" levels at assembly just as there are "success levels" during experimentation, so that may be a factor. My guess is that if you compared a "great success" in one with a "great success" in the other, both values would be identical at assembly time, but that one may allow for an extra point of experimentation over the other. That's generally how it works out.
If you really do want to make chef tissues though to use, don't forget to use wood (with high OQ)whenever possible to satisfy the "flora" ingredient. You definitely get much better results that way, and it saves you from having to use as much of the primo berries/fruits etc that are better used for other things.
Physkoris wrote:
At the time I was only 0/3/0/0, so no, I wasn't using any experimentation points. Also.. I went back and tried a few things. I think that the Food/Chemical Crafting tool I was using for the fruit wasn't as good as the one used with berries. After retesting on a 14.9 crafting tool I got 65's on both berries and fruit. So maybe I'm just low level enough that I'm getting random results and I shouldn't be concerned.
Message Edited by ArthurDentOnBria on 12-19-2004 09:56 AM
ArthurDentOnBria wrote:
You'd need to repeat your experiment a bunch of times to see the variations in the results. Most of the stuff in the FAQ assumes master level BE, since most of the people doing the research are long time masters. I know that there are "success" levels at assembly just as there are "success levels" during experimentation, so that may be a factor. My guess is that if you compared a "great success" in one with a "great success" in the other, both values would be identical at assembly time, but that one may allow for an extra point of experimentation over the other. That's generally how it works out.
If you really do want to make chef tissues though to use, don't forget to use wood (with high OQ)whenever possible to satisfy the "flora" ingredient. You definitely get much better results that way, and it saves you from having to use as much of the primo berries/fruits etc that are better used for other things.
Physkoris wrote:
At the time I was only 0/3/0/0, so no, I wasn't using any experimentation points. Also.. I went back and tried a few things. I think that the Food/Chemical Crafting tool I was using for the fruit wasn't as good as the one used with berries. After retesting on a 14.9 crafting tool I got 65's on both berries and fruit. So maybe I'm just low level enough that I'm getting random results and I shouldn't be concerned.
Message Edited by ArthurDentOnBria on 12-19-2004 09:56 AM
Thanks for the explanation. I figured it had something to do with my low-level. Like I said, it was just a test to see what I could do at such a low level. Can't wait til master so I can start with the real deal!
Physkoris wrote:
I saw that in the FAQ's it says that the 33% distribution is incorrect and that it's 20%/30%/50% (F/PE/OQ).
rahbert wrote:
Physkoris wrote:
I saw that in the FAQ's it says that the 33% distribution is incorrect and that it's 20%/30%/50% (F/PE/OQ).
Seriously? I assumed that it was "fixed" to be 33% since that is what it says in-game. Is it really 20/30/50 eventhough the schematic says 33/33/33 in-game? Why are the devs so lazy?
Yep. You should read the FAQ more often ![]()
*points to clicky in his sig*
rahbert wrote:
I did read the FAQ. You should take the time to read my post more carefully
I thought the FAQ was outdated and foolishlyassumed that SOE took 20 seconds to fix the formula to reflect the 33% weighting.
*points to devs waisting time on adding fake content instead of fixing existingbugs*
lol it was last updated on the 13th of November - how out of date did you think it was?
Physkoris wrote:
A little update after doing some number crunching..
I saw that in the FAQ's it says that the 33% distribution is incorrect and that it's 20%/30%/50% (F/PE/OQ). After finding this I calculated my numbers again and found that the combo of Fruit/Meat should still result in a higher stat than Berries/Meat.
The overall numbers:
Berries: 843.25
Fruit: 885.65
This still makes me question why I got better results with the berries rather than the fruit. Are there hidden values that I'm not taking into account?
My formula was: [(meat flavor + other flavor) x 0.2] + [(meat PE + other PE) x 0.3] + [(meat OQ + other OQ) x 0.5] = final value
Your degree of "success" has an effect on the final outcome. The outcomes are not fixed. Instead there is some sort of random factor built in. Your resources are very close in value, so a "great success" on one combination might outweigh a "good success" on the other one, even with better resources.
Once you have 10 experimentation points to add, you have a high probability of finding the maximum possible value for both combinations. At that time, your results may be a bit more predictable, since less is left to chance.