Bio Engineer Archive

Thread: Would these pets be possible?

H_E_M_A_N
Mon Dec 22, 2003 6:38 pm
#1

pet 1, mainly for PvE - AR 1, kinetic 60%, energy 75%, all others around 20%, with around 13k HAM and knockdown and strong poison specials


pet 2, for PvP - AR 1 energy 75%, heat and acid, 100%, elect 90%, kinetic 50%, blast and restraint 30% with around 13k HAM and has knockdown and strong poison specials




Heman / He'man
LAW
"Warcry > All!!!"
Plageron
Mon Dec 22, 2003 6:45 pm
#2



H_E_M_A_N wrote:

pet 1, mainly for PvE - AR 1, kinetic 60%, energy 75%, all others around 20%, with around 13k HAM and knockdown and strong poison specials

pet 2, for PvP - AR 1 energy 75%, heat and acid, 100%, elect 90%, kinetic 50%, blast and restraint 30% with around 13k HAM and has knockdown and strong poison specials






The answer is perhaps.

I have been persoanlly having problems getting the armor and resists on things with those specials.



---"Back off Man!! I'm a Scientist."----
Peter Venkman from Ghostbusters
raz1337
Mon Dec 22, 2003 6:51 pm
#3

there's no creature in the game with knockdown and strong poison that has been found, and it's not certain yet how to mix specials :/


plus there's no creature we can sample from that has 60% kinetic AND 60% or higher energy


13k ham is a rare thing also




Annoka Starkep ~~~~~~ Danielle Sevi


Jedi are like ants in an ant farm, you watch them work and play, and if one is being bad, you squish them
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